Rename question

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wanwei
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Rename question

Post by wanwei »

Can anyone advise the max of chars that can be used in rename? I counted 20 chars. Any possibility to increase the char limit?

Tried looking into strings.pzdat but do not find any line...
BiteNibbleChomp
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Re: Rename question

Post by BiteNibbleChomp »

I don't think there is such way to change this. I think this limit is there so that you cannot have a name so long that it doesn't fit in the box where it displays the name in-game. You probably don't want a name like "Really Awesome Bunch of My Favourite Tiger IIs that I created in USA East Coast" of which 80% doesn't fit.

And yes, this unit was made by me once but I named it "Elite Panzer Group" instead :D

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
wanwei
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Re: Rename question

Post by wanwei »

was searching thru the forums and seems no one tried or gave up naming more than 20 chars... another weird thought is someone has managed to create a save game editor... lol
robman
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Re: Rename question

Post by robman »

One partial workaround: the specific unit type is displayed right under the name, so there is no normally no pressing need to have, say, "Panzer IIIN" in the name--you can devote those 20 characters to other information (heroes, division, etc.). This fails to work when the unit is loaded into a air or sea transport, but in that case you can "Alt+click" to see what's inside.
wanwei
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Re: Rename question

Post by wanwei »

was trying to use the full wording... like Artillie-Regiment 115... lol
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

wanwei wrote:was trying to use the full wording... like Artillie-Regiment 115... lol
You could utilise the authentic German military abbreviations I have listed on this page:

viewtopic.php?f=121&t=46302
hs1611
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Re: Rename question

Post by hs1611 »

wanwei wrote:was trying to use the full wording... like Artillie-Regiment 115... lol
Well, you can use ArtR 115 or ArtReg 115.
If you want to indicate Battalion use I/ArtR 115.
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

hs1611 wrote: Well, you can use ArtR 115 or ArtReg 115.
If you want to indicate Battalion use I/ArtR 115.
Actually, the authentic styling for the units would be like this example I used in the thread linked to above (6th Panzer Division, in this example):

6 Pz.D. Generalmajor von Hunersdorff: Pz.Rgt. 11, Pz.Gr.Rgt. 4, 114., Pz.Art.Rgt. 76, Pz.Aufkl.Abt. 6, Pz.Jg.Abt. 41, Pz.Pi.Btl. 57, Flak.Abt. 298

So the first divisional artillery battalion from a Panzer Division's artillery regiment would be something like: I./Pz.Art.Rgt. 115
wanwei
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Re: Rename question

Post by wanwei »

the_iron_duke wrote:
hs1611 wrote: Well, you can use ArtR 115 or ArtReg 115.
If you want to indicate Battalion use I/ArtR 115.
Actually, the authentic styling for the units would be like this example I used in the thread linked to above (6th Panzer Division, in this example):

6 Pz.D. Generalmajor von Hunersdorff: Pz.Rgt. 11, Pz.Gr.Rgt. 4, 114., Pz.Art.Rgt. 76, Pz.Aufkl.Abt. 6, Pz.Jg.Abt. 41, Pz.Pi.Btl. 57, Flak.Abt. 298

So the first divisional artillery battalion from a Panzer Division's artillery regiment would be something like: I./Pz.Art.Rgt. 115
Should be 1./Pz.Art.Rgt.115 6PzD... the 20 chars limit can be bit of frustrating... Anyone has any luck changing that?
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

wanwei wrote: Should be 1./Pz.Art.Rgt.115 6PzD
No, it would be I./ not 1./ as Roman numerals were used for battalion numbers within regiments (and Arabic numerals for companies within battalions).

The naming system I use is to put the division number first and drop the unit size abbreviation, so I would have the first artillery battalion of the 2nd Panzer Division's artillery regiment as: 2. I./Pz.Art. 115

Using this system I haven't had any cases of names not fitting the character limit. See the thread I linked to above or the various army lists in my scenario thread for further information about the naming conventions I have used for the various game units, including aircraft and British and Soviet armies, if you are interested.
wanwei
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Re: Rename question

Post by wanwei »

thought that naming for german units is btn, rgt, div?
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

wanwei wrote:thought that naming for german units is btn, rgt, div?
I'm not sure. I've not seen any units in historical lists that are titled with a full battalion number + unit role + regiment number + division number. The unit title is just the first three of those details. Googling "I pz gr", for example, has lots of such designations but none that I can see include a division number as part of the title.

So I guess that's at your discretion. I put it at the beginning as it's easier to distinguish between the tactical components that make up the core/corps, so numbers 1. through to 4. for the (up to 4) Panzer Divisions, H. for Heerestruppen non-divisional attached/army troops (or U. for Unterstellt), W. for Waffen-SS SE units and L. for Luftwaffe air units is how I've gone about it with my armies.
wanwei
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Re: Rename question

Post by wanwei »

using wiki and various sources, the most common naming besides special units are generally btn, rgt, div. using the same example, I./Pz.Art.115 6PzD
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

wanwei wrote:using wiki and various sources, the most common naming besides special units are generally btn, rgt, div. using the same example, I./Pz.Art.115 6PzD
I'd be interested in seeing those sources if you could link to them. Using google I can only find one instance of naming units as you have and that's from another computer game forum. I'm not saying you're wrong, just that's not the way units are commonly titled from the sources I've seen! I don't think I've seen any authentic sources use anything other than the battalion number, unit role and regimental number (for regimental battalions) or unit role and battalion number (for non-regimental battalions) for a (battalion-sized) unit's title.

It does have a logic, though as it orders the battalion, regimental and divisional numbers in size order so if it works for you I'd go for that. As I said, I haven't found any common or "correct" way for including the division number within a unit's title so I'd be genuinely interested if you found a method that was widely used.
wanwei
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Re: Rename question

Post by wanwei »

FYI:

http://www.feldgrau.com/heer1p.html
http://www.axishistory.com/axis-nations ... olf-hitler

As pointed by you, there is no right or wrong in the naming. really depends on each individual preferences...

I guess there is no way to increase the no of chars easily... Any person who are skilled in modding care to answer?
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

There's only one example in the links you provided and that's for the SS Panzer Division "Leibstandarte SS Adolf Hitler" which in the divisional list has "LSSAH" after the unit names. I've not seen this practice applied for Heer army units.

You do see wordings along the lines of: I./Pz.Art.Rgt. 115 from/of 6. Pz.D. but I would describe that as a sentence made up of the unit's title (I./Pz.Art.Rgt. 115) plus a preposition (from/of) and then a further qualifier (6. Pz.D.). It's all semantics!

Plus, it also depends what scale you are imagining a unit to be. I like the idea of unit as battalion and I commonly use it in my custom-made scenarios and used it the first time I played Panzer Corps single-player campaign.

However, I am now of the opinion that if one is playing a single-player campaign it is best to think of a game unit as a regiment-sized unit. I've explained my reasons for this in the thread I linked to above.

If you are thinking at regimental-scale then you don't have to use the characters that specify the battalion number and have more letters to work with.

So instead of I./Pz.Art. 115 or III./Pz.Art. 115 you just have Pz.Art. 115 or include the regiment for Pz.Art.Rgt. 115. As I wrote in the other thread I left out the 'Rgt' to save space, the fact that it was a bit redundant if every unit was regiment-sized and also because it didn't draw attention to historical anomalies at that scale, like the heavy independent tank regiments with Tigers were battalion-sized rather than regiment-sized formations.

Anyway, good luck with the game and unit-naming - it adds a bit more period flavour having authentic unit names.
shawkhan
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Re: Rename question

Post by shawkhan »

Considering that you are playing a panzer corps, usually made up of 2-3 divisions, the average unit count of around 30 would make the individual units battalion size. This allows one to have 2 bns of armor , 3 bns of inf and individual bns of recon, towed and motorized artillery, Flak, etc. in a single division. For those of you interested in 'historical' units this makes an individual panzer division with 9 or 10 units. Before Barbarossa, panzer divisions had 3 bns of armor for example.
In my next re-start, I am thinking of playing as a panzergruppen while in Russia, with 2 panzer divisions and a motorized division, thus only 4 integral tank units, although I won't refuse the special tank units. I hope to use more of the StuGs and AT units most of us don't use. Probably, I will hit the wall in 1944, definitely in Bagration, but it should be quite a challenge.
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

shawkhan wrote:Considering that you are playing a panzer corps, usually made up of 2-3 divisions, the average unit count of around 30 would make the individual units battalion size.
Actually, by 1941 the size of a Panzer Division would be 13 game units, so three divisions would be 39 units. With the core limit as it is, you would not be able to acheive this until near the end of the game and it would leave no slots available for any aircraft or any attached units including heavy tanks, heavy artillery, heavy anti-air, heavy tank destroyers, rocket launchers, paratroopers, alpine troops, bridge-engineers and so on.

Using a regiment as the unit scale, three Panzer Divisions would be represented by 12 units (16 units for four divisions), which leaves plenty of slots available for the attached units and aircraft.
shawkhan
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Re: Rename question

Post by shawkhan »

Yes indeed, if you count units as regiments, you can have an entire army. I like tanks, and having a single tank regiment would forgo some of the most interesting aspects of the early war, wherein a single panzer division could have battalions of PzIIs, IIIs and IVs. Can't simulate That with a single unit.
Late, from '43 on, a panzer regiment would try to have a battalion of PzIVs and one of Panthers. Can't simulate that either if you think you are dealing with a single regiment. Afrika Korps would be unplayable if tank regiments were the units in the game, as Rommel never had more than two panzer divisions total. Try fighting the North African campaign with just 2 German tanks. No, the proper sized unit in the game is the battalion. Panzer divisions had attached battalions of Flak and recon, btw, not regiments. Still, this is but a game, so you are free to do what you wish.
Have fun, Live long and Prosper; sorry, wrong genre!
the_iron_duke
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Re: Rename question

Post by the_iron_duke »

shawkhan wrote: No, the proper sized unit in the game is the battalion.
That is your opinion, not fact.
shawkhan wrote: Yes indeed, if you count units as regiments, you can have an entire army.
Not true, a Panzer Army would have something like 60 regiments (ballpark figure), not counting any attached units.

Here are the core limits, provided by Horseman:
Horseman wrote: DLC42east will see you start with 32 core slots and end with 37 (+5SE)
DLC43east will see you start with 38 and end with 40 (+6SE)
DLC44east sees a drop to 33 core slots rising to 37 in the end (+7SE)
DLC45 starts with 34 core slots (+8SE) and the very last mission Epilogue sees you with 10 core slots! (+5SE)

So yeah 40 will be the peak plus your SE units
If you deduct 7-10 aircraft from that, plus four Panzer Divisions then you will have 14 to 17 spare slots for attached units. And that's at the end of the game. Most of the game you will have a lot less than that.

If you use the battalion as the unit scale then you're going to be playing most of the game with two Panzer Divisions. Panzerkorps typically contained three to four divisions so your Panzerkorps will represent a weak and incomplete one and not really befitting the Wehrmacht's flagship Panzerkorps that will be playing a pivotal role in just about every major battle of the war.
shawkhan wrote:Panzer divisions had attached battalions of Flak and recon, btw, not regiments.
They are not attached but organic to the division structure (except, you could argue for the anti-air).

Using a regiment as the game unit does cut corners, for example, omitting the recon, anti-tank, anti-air and engineer battalions from the Panzer Division. It will give you a much stronger core, however, which is needed against the tank-heavy opposition. You don't have to use the divisional light-medium tanks, artillery and anti-air and can use stronger models instead.
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