I have already made some rough icons. Being lazy and without graphical skills I simply used the icons already on the game and added some sort of identification badge. Well, not really a badge, but it's the best I can do.
EDIT 13-11-24 - Replaced previous icons with new ones with the shadows corrected. Big Unit icons are not very good, but it's the best I can do. All icons made from vanilla PzC icons, just "cut" and "paste", with the exception of the 2 cm Pak units which used vanilla Infantry icons plus the 2 cm Pak icon made by guille1434.










As for stats I simply made the units airdropable (fallschirm) or gave them 2 movement points and mountain movement type (gebirgs) and reduced their ammo by 1/3.
As for the Panzerjäger mode of the FlaK gun I still haven't decided what attack/defense stats to give them.
I would like to read your thoughts on this. Bear in mind they were used against armor and infantry both.
What I would really like was to have some mortar units to replace the 7.5 cm guns. At least for the Fallschirmartillerie. That or some of their air dropable guns. Something like this http://en.wikipedia.org/wiki/7.5_cm_Lei ... C3%BCtz_40.
For the Gebirgsartillerie this http://en.wikipedia.org/wiki/7.5cm_Gebi ... C3%BCtz_36 could be used.
If someone has or wants/knows how to make this units it will be much appreciated.
Thanks.
EDIT 2 13-11-24 - New mortar units.
Fallschirm unit made by guille1434. The Big Unit icon (Yes, it's not very good, actually it's just plain ugly. It was made by me and not by guille1434) is simply part of the original unit icon, cut and resized.


The Gebirgs unit uses LuftWFJ44's excelente Wehrmacht HW Infantry with mortar, deletes the soldier with the rifle and adds a Gebirgsjager from the vanilla icon.
Big Unit icon was made, by me, in the same lazy, incompetente way as the Fallschirm Big Unit icon.


Any help with proper values for these units will be greatly appreciated.
I am thinking of giving them the same movement points and type as respective infantry units and big rate of fire.
No idea what to use for attack/defense values.












