Nvidia cards: How to enable driver AA?

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blackarchon
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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Nvidia cards: How to enable driver AA?

Post by blackarchon »

Here I'm using a Nvidia card with driver 331.82. My goal is to use other antialiasing modes than the ingame FXAA, which is quite ugly. The problem is that I can't create a new driver profile for the executable of Pandora, pandora.exe, because this name is already linked to Splinter Cell Pandora Tomorrow. Right now, the only solution is to rename pandora.exe and then create a new driver profile.

Do you have another suggestion?

PS: I also have a thread on the Geforce forums about this. However, this nice forum won't allow me to post the link because it's too spamy... :x
SephiRok
Proxy Studios
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Re: Nvidia cards: How to enable driver AA?

Post by SephiRok »

I'm afraid I can't help you much there.

I do hope we can add more AA options at one point though, going through the driver is usually not optimal.

Cheers.
Rok Breulj
Designer and Programmer
Proxy Studios
blackarchon
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
Joined: Sat Oct 12, 2013 2:25 pm
Location: Germany

Re: Nvidia cards: How to enable driver AA?

Post by blackarchon »

Thanks for your reply. If I learn anything new about the driver profile problem at Nvidia's forums, I will post it here. As a temporary workaround, I can rename the pandora.exe from Pandora - First Contact to something the driver doesn't know. :)

The reason why i find FXAA quite ugly is that it blurs especially the fungus map plots too much. Are there any plans to offer super sampling antialiasing for the user? The game isn't so graphics intensive, so this shouldn't result in the need for a Geforce GTX Titan. ;)
SephiRok
Proxy Studios
Proxy Studios
Posts: 1024
Joined: Thu Jul 19, 2012 10:19 am
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Re: Nvidia cards: How to enable driver AA?

Post by SephiRok »

Yeah, we're looking into it.
Rok Breulj
Designer and Programmer
Proxy Studios
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