
An historical question. Were that organization rigid through war, or in specific campaigns, like Barbarossa the divisions would have more tanks?
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Personally, I'm disbanding them as I think they are rather over-powered (e.g. Oleh Dir's double movement).Horseman wrote: Also are you going to keep hold of the special hero units or disband them or something else?
I agree some of them are waaaaay over the top!!the_iron_duke wrote:Personally, I'm disbanding them as I think they are rather over-powered (e.g. Oleh Dir's double movement).Horseman wrote: Also are you going to keep hold of the special hero units or disband them or something else?
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I think the game is designed to have you build a force over time but you can build and deploy any core you want with the cheat codes. The problem would be, for example, if you deployed a full strength panzer division with the best equipment at the beginning of the 1940 GC you would probably overwhelm the AI as it would not be set up to handle such a large strong force.KeldorKatarn wrote:How do you guys actually build up these cores. It's fine to see the final core but early on you have to buy unit by unit and can't deploy that many. Do you start with one division, then add Air units until you can deploy the next division and buy it in bulk or do you keep adding unit by unit despite it not belonging to a finished division yet? Interested in your experiences.
Yes it would not be as strong as if each unit represented a platoon but it would be stronger than if each unit represented a regiment. The thing is it doesn't matter what each unit represents, if you deploy 35 units and the AI in a scenario is built to face 20 then it unbalances the scenario a bit unless you changes some of the unit values.KeldorKatarn wrote:if you build a core based on 1 unit = 1 bataillon then a panzer division wouldn't exactly be very strong.