_[Bug] No army to deploy v 1.8.16.927 BRC8

Forum for reporting bugs

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft

Post Reply
Turk1964
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1138
Joined: Tue May 18, 2010 1:14 pm
Location: Victor Harbor South Australia

_[Bug] No army to deploy v 1.8.16.927 BRC8

Post by Turk1964 »

Hi Dan
Trying to play a multiplayer challenge with Batesmotel and I have no army to deploy. I selected a custom 500 pt OOFe Russia army and on deployment all I have is a map and no troops. Chris is having the same problem with my challenges an has no army on the map to deploy. Below is the console log for this game.

AME RESUMED: Digital Army Generator Game (Hungarians vs )
=======================================================
[0]------------------------------------------------------------------------------------------------
[0] Deployment Turn -
[0]------------------------------------------------------------------------------------------------
[SYS] => GPMAM => STARTED!
[SYS] => GPMessageM => STARTED!
[SYS] => the figs_russian figures asset bundle has finished loading
[SYS] => the figs_crusader figures asset bundle has finished loading
[SYS] => the figs_crusader-mm figures asset bundle has finished loading
[SYS] => the figs_arab-crusades figures asset bundle has finished loading
[SYS] => the figs_steppes figures asset bundle has finished loading
[SYS] => the figs_frank figures asset bundle has finished loading
[SYS] => the figs_feudal-foot figures asset bundle has finished loading
[SYS] => the figs_medieval-foot-other figures asset bundle has finished loading
[SYSW] => loadFiguresAsync() ENDED!
[SYS] => GM => PAUSED!
[ERR] Multiplayer PBEM2_UploadInstance() error details begin:
ErrorCode : 1
ErrorComment : Missing Data
ScriptName : upload_instance.php
ScriptLine : 41
[ERR] Multiplayer PBEM2_UploadInstance() error details end.
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: _[Bug] No army to deploy v 1.8.16.927 BRC8

Post by cothyso »

fixed for revision 931
Post Reply

Return to “Bug Reports”