Afrika Korps Campaign Victory Conditions

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Afrika Korps Campaign Victory Conditions

Post by Postman »

I'm having trouble understanding what constitutes meeting the victory conditions in the campaign. Twice I've met the minimal victory conditions and been given a loss. What am I doing wrong?
Tarrak
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 1183
Joined: Mon Jul 11, 2011 11:01 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Tarrak »

Have a look at the Afrika Corps Campaign Tree. The campaign branches at Alam Halfa and only a decisive victory there will lead you to the path that leads up to India. In all other cases you end on the historically accurate losing path.
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Postman »

I understand the path. What I don't understand is why if the Marginal Victory conditions is "Capture at least one objective" and I capture eight that the game says I lost. Does it have something to do with playing at the General level?
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Postman »

Also, when the game says the mission objectives have changed, what does that mean? The victory conditions don't change.
robman
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 635
Joined: Mon Jan 30, 2012 10:05 pm

Re: Afrika Korps Campaign Victory Conditions

Post by robman »

Postman wrote:Also, when the game says the mission objectives have changed, what does that mean? The victory conditions don't change.
Actually, sometimes they do--this was one of the more interesting innovations of AK. Which scenario in particular is giving you trouble?
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Postman »

Brevity. A marginal victory is defined as holding two objectives, so I set up a defense around the city and airfield at the top of the map. The AI doesn't even bother to attack.
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Postman »

Ok, I figured it out.

I opened Brevity up in the scenario editor. The northernmost city is neither a primary nor a secondary objective.

Question: when playing the game how do I tell whether a flag marks an objective?
robman
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 635
Joined: Mon Jan 30, 2012 10:05 pm

Re: Afrika Korps Campaign Victory Conditions

Post by robman »

Postman wrote:Ok, I figured it out.

I opened Brevity up in the scenario editor. The northernmost city is neither a primary nor a secondary objective.

Question: when playing the game how do I tell whether a flag marks an objective?
The flag on the main map glows, and the circle marking the objective on the strategic map is much larger.
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Postman »

robman wrote:The flag on the main map glows, and the circle marking the objective on the strategic map is much larger.
So, do the flags mean anything at all?

I just played Brevity again, and it gave me a loss even though I captured two primary objectives. How do I submit a bug?
Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 749
Joined: Wed May 02, 2012 6:27 am

Re: Afrika Korps Campaign Victory Conditions

Post by Kamerer »

Non-flagged hexes mean nothing other than their underlying terrain traits.
Flagged hexes earn you prestige for capturing them, or recapturing them if initially yours and then lost.
Flagged hexes that GLOW (have bright border) are victory objectives.

I checked it and you are correct, you can hold two objectives and still get a loss. I think the problem is the game is not counting Sidi Azeiz as a victory objective, though it does glow. I think it's not supposed to be an objective though it is marked as one. There is a sub-forum "Open Beta," you can make a post there and explain, or just make a note there and link to this thread so you don't have to repeat yourself.
Postman
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Jun 18, 2013 3:51 pm

Re: Afrika Korps Campaign Victory Conditions

Post by Postman »

Confirmed fixed.
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1912
Joined: Thu Sep 13, 2012 7:42 am

Re: Afrika Korps Campaign Victory Conditions

Post by captainjack »

If life is getting difficult, focus on the primary objectives (and re-read the mission objectives - the messages button confirms these. However, the secondary cities award prestige and some have captured vehicles or extra prestige (the prestige bonus cities are marked with $ sign). Unflagged cities allow full refuelling, which is pretty handy in the desert where resupply is slower, and I'm pretty sure that there is at least one AK scenario that gives a captured equipment reward for occupying one of the unflagged cities.
slowgtp
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 103
Joined: Tue Nov 11, 2014 3:30 am

Re: Afrika Korps Campaign Victory Conditions

Post by slowgtp »

I haven't finished the campaign yet, but from looking at the campaign tree, I'd love to see a situation where the core after the AK campaign would, depending on the path, piggyback to another campaign.

What I mean is like

Tunis > Syracuse

India > SeaLion/Eastern Front

I don't know, maybe I'm rambling, but it would certainly be fun. I'd love to see some experienced, decorated Italians taking it to the Allies. I know that historically the Italians weren't very good or motivated, but I've always been intrigued by their equipment and potential...particularly their fighters and navy.

Cheers
BiteNibbleChomp
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3231
Joined: Mon Jul 01, 2013 6:35 am

Re: Afrika Korps Campaign Victory Conditions

Post by BiteNibbleChomp »

slowgtp wrote:I haven't finished the campaign yet, but from looking at the campaign tree, I'd love to see a situation where the core after the AK campaign would, depending on the path, piggyback to another campaign.

What I mean is like

Tunis > Syracuse

India > SeaLion/Eastern Front

I don't know, maybe I'm rambling, but it would certainly be fun. I'd love to see some experienced, decorated Italians taking it to the Allies. I know that historically the Italians weren't very good or motivated, but I've always been intrigued by their equipment and potential...particularly their fighters and navy.

Cheers
Probably India > USA East

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Post Reply

Return to “Panzer Corps”