Panzercorps Special Units
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: Panzercorps Special Units
I don’t know the western path of the GC yet, but I guess there are also real enemy hero-units missing. Good example is Captain Flyorov with his Katyusha unit in Smolensk 41. The name and overstrength alone is boring. Things would get more interesting if such named units would actually have a hero aboard. That would be more of a challenge against all the many hero-units the player has.
Too bad you may not release mods of the Grand Campaign, otherwise Slitherine would stone me to death.
Too bad you may not release mods of the Grand Campaign, otherwise Slitherine would stone me to death.
Re: Panzercorps Special Units
You can't release mods of the grand campaigns? I guess that makes sense. Has anyone released a giant grand campaign of their own?
Re: Panzercorps Special Units
I thought this was the point of encrypting the scenarios in the first place, i.e. you can mod the DLC levels, but playing the changed level would require a registered version of the DLC it was part of ... has anyone tested whether or not this is the case?
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rezaf
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rezaf
Re: Panzercorps Special Units
So essentially you could mod your own DLC but no one else could use it?rezaf wrote:I thought this was the point of encrypting the scenarios in the first place, i.e. you can mod the DLC levels, but playing the changed level would require a registered version of the DLC it was part of ... has anyone tested whether or not this is the case?
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rezaf
Re: Panzercorps Special Units
No, the idea is you could mod the DLC, but playing your mod would require a copy of that DLC. Not exactly your copy, but A copy.brettz123 wrote:So essentially you could mod your own DLC but no one else could use it?
In other words, only people that have paid for a DLC could play mods based on that particular DLC.
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rezaf
Re: Panzercorps Special Units
Ok so you could mod the DLC and then anyone who had the DLC could then play the mod. That is pretty cool of them actually.rezaf wrote:No, the idea is you could mod the DLC, but playing your mod would require a copy of that DLC. Not exactly your copy, but A copy.brettz123 wrote:So essentially you could mod your own DLC but no one else could use it?
In other words, only people that have paid for a DLC could play mods based on that particular DLC.
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rezaf
Re: Panzercorps Special Units
Yeah, but this is how I THOUGHT it was supposed to work - what Horst wrote kinda contradicts my theory.
Once again, has somebody actually tested this? Or is there an official statement someplace?
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rezaf
Once again, has somebody actually tested this? Or is there an official statement someplace?
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rezaf
Re: Panzercorps Special Units
nikivdd mentioned in his MPC '37- '39 mod topic that the DLC ('39) map files may not be included:
"After deliberation between Iain of Slitherine and myself, we agreed not to include them [the GC '39 map files] (just incase someone makes the inquiery)."
Well, I take these words as rule now as long as no Slitherine guy says differently here now.
"After deliberation between Iain of Slitherine and myself, we agreed not to include them [the GC '39 map files] (just incase someone makes the inquiery)."
Well, I take these words as rule now as long as no Slitherine guy says differently here now.
Re: Panzercorps Special Units
I have the Grand campaign with added maps from the original Panzer General.
Re: Panzercorps Special Units
I thought I better clarify this late than never - rezaf is absolutely right. You are free to mod any official content of Panzer Corps, but such mods can only be played by people who own the content which you mod too. This is true for DLCs and expansions alike.
Re: Panzercorps Special Units
Thanks for the official word Rudankort (and nice to see you aroundRudankort wrote:I thought I better clarify this late than never - rezaf is absolutely right. You are free to mod any official content of Panzer Corps, but such mods can only be played by people who own the content which you mod too. This is true for DLCs and expansions alike.

I'd like to make a mod that replaces all those hero units you introduced with actual custom units (to allow those units to have a different icon)...
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rezaf
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Re: Panzercorps Special Units
actually using Winmerge you could create patches, so that even if you modify all the files in a DLC it will still not work unless the person has the original files.rezaf wrote:Thanks for the official word Rudankort (and nice to see you aroundRudankort wrote:I thought I better clarify this late than never - rezaf is absolutely right. You are free to mod any official content of Panzer Corps, but such mods can only be played by people who own the content which you mod too. This is true for DLCs and expansions alike.) - since this would be pointless otherwise, I take it it's ok to distribute modded DLC scenarios, which is good to know.
I'd like to make a mod that replaces all those hero units you introduced with actual custom units (to allow those units to have a different icon)...
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rezaf
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
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Re: Panzercorps Special Units
What I would like to see is having the game designers/developers sit down and add some battle history to enemy units and display ENEMY heroes. Allow prestige bonus for taking out some of these units. Stars, strength, names and ranks ain't enough. Make playing really interesting.
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Re: Panzercorps Special Units
I for one would like to have a stable platform for a while so players and modders can work with it. I'm not a fan of patch after patch after patch, especially after this one was like a nightmare
let the guys focus on Soviet Corps now and possibly new Grand Campaigns and decide what features are useful for those campaigns 


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Re: Panzercorps Special Units
=========
DLC `39
=========
POZNAN:
Second Lieutenant Rudel / Ju 87B / Att: -5, Def: -2, Spt: +2 / Exp: 0, Str: 10 / Turn: 2
LODZ:
Oleh Dir / Gebirgsjaeger / Ini: +3, Mov: +3 / Exp: 50, Str: 10 / Turn: 2
MODLIN:
Albert Kerscher / Panzer 38(t)A / Att: +2, Def: +2, Spt: +2 / Exp: 50, Str: 10 / Turn: 2
SPOILS OF WAR:
Helmut Lent / Bf 110C / Att: +1, Ini: +6 / Exp: 75, Str: 10 / Turn: 2
=========
DLC `40
=========
SEDAN:
Heinrich Bar / Bf 109E / Att: +2, Def: +1, Ini: +2 / Exp: 50, Str: 10 / Turn: 4
=========
DLC `41
=========
MINSK41:
Hans-Ulrich Rudel / Ju 87B / Att: +9, Def: +9, Mov: +1 / Exp: 200, Str: 12 / Turn: 2
SMOLENSK41:
Helmut Wirnsberger / Gebirgsjaeger (SE SdKfz 250/1) / Att: +2, Ini: +3 / Exp: 120, Str: 11 / Turn: 3
Heinz Rondorf / Panzer IIC / Att. +1, Def: +1, Ini: +2, Mov: +1, Spt: +1 / Exp: 120, Str: 11 / Turn: 3
STREETS OF MOSCOW:
Otto Kittel / Bf 109F / Att: +3, Def: -2, Ini: +2 / Exp: 145, Str: 11 / Turn: 2
=========
DLC `42:
=========
VORONEZH:
Walter Nowotny / Bf 109E / Att: +3, Def: -2, Ini: +3 / Exp: 90, Str: 11 / Turn: 2
Friedrich Pein / Grenadier / Ini: +3, Mov: +2 / Exp: 140, Str: 11 / Turn: 2
===============
DLC `43 EAST:
===============
OREL:
Josef Allerberger / 43 Gebirgsjaeger (SE SdKfz 250/1) / Att: +2, Def: +2, Ini: +3 / Exp: 285, Str: 12 / Turn 2
Bruno Sutkus / 43 Gebirgsjaeger (SE SdKfz 250/1) / Def: +2, Ini: +2, Spt: +1 / Exp: 285, Str: 12 / Turn 2
PROKHOROVKA:
AUX-UNIT(!) Erich Hartmann / SE Bf 109G / Att: +3, Def: +5, Ini: +2 / Exp: 400, Str: 14 / Turn: 3
AUX-UNIT(!) Kurt Knispel / SE Tiger I / Att: +6, Ini: +4, Mov: +1 / Exp: 300, Str: 13 / Turn: 3
===============
DLC `44 EAST:
===============
KORSUN POCKET:
Eric Litzke / Tiger I / Def: +4, Ini: +2, Spt: +1 / Exp: 240, Str: 12 / Turn: 3
Matthaus Hetzenauer / 43 Gebirgsjaeger (SE SdKfz 250/1) / Def: +3, Ini: +3, Mov: +1 / Exp: 260, Str: 12 / Turn: 3
KORSUN BREAKOUT:
Gerhard Barkhorn / Bf 109G / Att: +2, Def: +3, Ini: +2 / Exp: 280, Str: 12 / Turn: 2
===============
DLC `45 EAST:
===============
GOLDAP:
Wilhelm Batz / SE Bf 109K / Att: +4, Def: +4, Mov: +1 / Exp: 350, Str: 13 / Turn: 4
BERLIN:
Erich Hartmann / SE Bf 109G / Att: +3, Def: +5, Ini: +2 / Exp: 599, Str: 20 / Turn 2
==================
DLC `42/`43 WEST:
==================
SYRACUSE:
Josef Priller / Fw 190A / Def: +4, Ini: +2 / Exp: 180, Str: 12 / Turn: 2
DLC `39
=========
POZNAN:
Second Lieutenant Rudel / Ju 87B / Att: -5, Def: -2, Spt: +2 / Exp: 0, Str: 10 / Turn: 2
LODZ:
Oleh Dir / Gebirgsjaeger / Ini: +3, Mov: +3 / Exp: 50, Str: 10 / Turn: 2
MODLIN:
Albert Kerscher / Panzer 38(t)A / Att: +2, Def: +2, Spt: +2 / Exp: 50, Str: 10 / Turn: 2
SPOILS OF WAR:
Helmut Lent / Bf 110C / Att: +1, Ini: +6 / Exp: 75, Str: 10 / Turn: 2
=========
DLC `40
=========
SEDAN:
Heinrich Bar / Bf 109E / Att: +2, Def: +1, Ini: +2 / Exp: 50, Str: 10 / Turn: 4
=========
DLC `41
=========
MINSK41:
Hans-Ulrich Rudel / Ju 87B / Att: +9, Def: +9, Mov: +1 / Exp: 200, Str: 12 / Turn: 2
SMOLENSK41:
Helmut Wirnsberger / Gebirgsjaeger (SE SdKfz 250/1) / Att: +2, Ini: +3 / Exp: 120, Str: 11 / Turn: 3
Heinz Rondorf / Panzer IIC / Att. +1, Def: +1, Ini: +2, Mov: +1, Spt: +1 / Exp: 120, Str: 11 / Turn: 3
STREETS OF MOSCOW:
Otto Kittel / Bf 109F / Att: +3, Def: -2, Ini: +2 / Exp: 145, Str: 11 / Turn: 2
=========
DLC `42:
=========
VORONEZH:
Walter Nowotny / Bf 109E / Att: +3, Def: -2, Ini: +3 / Exp: 90, Str: 11 / Turn: 2
Friedrich Pein / Grenadier / Ini: +3, Mov: +2 / Exp: 140, Str: 11 / Turn: 2
===============
DLC `43 EAST:
===============
OREL:
Josef Allerberger / 43 Gebirgsjaeger (SE SdKfz 250/1) / Att: +2, Def: +2, Ini: +3 / Exp: 285, Str: 12 / Turn 2
Bruno Sutkus / 43 Gebirgsjaeger (SE SdKfz 250/1) / Def: +2, Ini: +2, Spt: +1 / Exp: 285, Str: 12 / Turn 2
PROKHOROVKA:
AUX-UNIT(!) Erich Hartmann / SE Bf 109G / Att: +3, Def: +5, Ini: +2 / Exp: 400, Str: 14 / Turn: 3
AUX-UNIT(!) Kurt Knispel / SE Tiger I / Att: +6, Ini: +4, Mov: +1 / Exp: 300, Str: 13 / Turn: 3
===============
DLC `44 EAST:
===============
KORSUN POCKET:
Eric Litzke / Tiger I / Def: +4, Ini: +2, Spt: +1 / Exp: 240, Str: 12 / Turn: 3
Matthaus Hetzenauer / 43 Gebirgsjaeger (SE SdKfz 250/1) / Def: +3, Ini: +3, Mov: +1 / Exp: 260, Str: 12 / Turn: 3
KORSUN BREAKOUT:
Gerhard Barkhorn / Bf 109G / Att: +2, Def: +3, Ini: +2 / Exp: 280, Str: 12 / Turn: 2
===============
DLC `45 EAST:
===============
GOLDAP:
Wilhelm Batz / SE Bf 109K / Att: +4, Def: +4, Mov: +1 / Exp: 350, Str: 13 / Turn: 4
BERLIN:
Erich Hartmann / SE Bf 109G / Att: +3, Def: +5, Ini: +2 / Exp: 599, Str: 20 / Turn 2
==================
DLC `42/`43 WEST:
==================
SYRACUSE:
Josef Priller / Fw 190A / Def: +4, Ini: +2 / Exp: 180, Str: 12 / Turn: 2
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- 1st Lieutenant - 15 cm sFH 18
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Re: Panzercorps Special Units
Great list! While I still believe each of them should be disbanded immediatelymatterhorn wrote:=========
DLC `39
=========
POZNAN:
Second Lieutenant Rudel / Ju 87B / Att: -5, Def: -2, Spt: +2 / Exp: 0, Str: 10 / Turn: 2
LODZ:
Oleh Dir / Gebirgsjaeger / Ini: +3, Mov: +3 / Exp: 50, Str: 10 / Turn: 2
MODLIN:
Albert Kerscher / Panzer 38(t)A / Att: +2, Def: +2, Spt: +2 / Exp: 50, Str: 10 / Turn: 2
SPOILS OF WAR:
Helmut Lent / Bf 110C / Att: +1, Ini: +6 / Exp: 75, Str: 10 / Turn: 2
=========
DLC `40
=========
SEDAN:
Heinrich Bar / Bf 109E / Att: +2, Def: +1, Ini: +2 / Exp: 50, Str: 10 / Turn: 4
=========
DLC `41
=========
MINSK41:
Hans-Ulrich Rudel / Ju 87B / Att: +9, Def: +9, Mov: +1 / Exp: 200, Str: 12 / Turn: 2
SMOLENSK41:
Helmut Wirnsberger / Gebirgsjaeger (SE SdKfz 250/1) / Att: +2, Ini: +3 / Exp: 120, Str: 11 / Turn: 3
Heinz Rondorf / Panzer IIC / Att. +1, Def: +1, Ini: +2, Mov: +1, Spt: +1 / Exp: 120, Str: 11 / Turn: 3
STREETS OF MOSCOW:
Otto Kittel / Bf 109F / Att: +3, Def: -2, Ini: +2 / Exp: 145, Str: 11 / Turn: 2
=========
DLC `42:
=========
VORONEZH:
Walter Nowotny / Bf 109E / Att: +3, Def: -2, Ini: +3 / Exp: 90, Str: 11 / Turn: 2
Friedrich Pein / Grenadier / Ini: +3, Mov: +2 / Exp: 140, Str: 11 / Turn: 2
===============
DLC `43 EAST:
===============
OREL:
Josef Allerberger / 43 Gebirgsjaeger (SE SdKfz 250/1) / Att: +2, Def: +2, Ini: +3 / Exp: 285, Str: 12 / Turn 2
Bruno Sutkus / 43 Gebirgsjaeger (SE SdKfz 250/1) / Def: +2, Ini: +2, Spt: +1 / Exp: 285, Str: 12 / Turn 2
PROKHOROVKA:
AUX-UNIT(!) Erich Hartmann / SE Bf 109G / Att: +3, Def: +5, Ini: +2 / Exp: 400, Str: 14 / Turn: 3
AUX-UNIT(!) Kurt Knispel / SE Tiger I / Att: +6, Ini: +4, Mov: +1 / Exp: 300, Str: 13 / Turn: 3
===============
DLC `44 EAST:
===============
KORSUN POCKET:
Eric Litzke / Tiger I / Def: +4, Ini: +2, Spt: +1 / Exp: 240, Str: 12 / Turn: 3
Matthaus Hetzenauer / 43 Gebirgsjaeger (SE SdKfz 250/1) / Def: +3, Ini: +3, Mov: +1 / Exp: 260, Str: 12 / Turn: 3
KORSUN BREAKOUT:
Gerhard Barkhorn / Bf 109G / Att: +2, Def: +3, Ini: +2 / Exp: 280, Str: 12 / Turn: 2
===============
DLC `45 EAST:
===============
GOLDAP:
Wilhelm Batz / SE Bf 109K / Att: +4, Def: +4, Mov: +1 / Exp: 350, Str: 13 / Turn: 4
BERLIN:
Erich Hartmann / SE Bf 109G / Att: +3, Def: +5, Ini: +2 / Exp: 599, Str: 20 / Turn 2
==================
DLC `42/`43 WEST:
==================
SYRACUSE:
Josef Priller / Fw 190A / Def: +4, Ini: +2 / Exp: 180, Str: 12 / Turn: 2

Helmut Lent / Bf 110C / Att: +1, Ini: +6 / Exp: 75, Str: 10 / Turn: 2
does he work with 1.2+ patches? According to patch notes they capped Ini bonuses from heroes.
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
Re: Panzercorps Special Units
They capped initiative to awarded hero's but the special ones can have higher (like the +3 move infantry in dc39)
Re: Panzercorps Special Units
Thanks.Borsook wrote: Great list! While I still believe each of them should be disbanded immediatelyI'm wondering about
Helmut Lent / Bf 110C / Att: +1, Ini: +6 / Exp: 75, Str: 10 / Turn: 2
does he work with 1.2+ patches? According to patch notes they capped Ini bonuses from heroes.
Horseman already answered you.
But here a trick to check the new hero units: If you don't want to replay a GC to find out you can although find it out by playing the standalone scenario.
Re: Panzercorps Special Units
Another trick to check the new hero units without playing through the campaign is to just load the scenario up in the editormatterhorn wrote:Thanks.Borsook wrote: Great list! While I still believe each of them should be disbanded immediatelyI'm wondering about
Helmut Lent / Bf 110C / Att: +1, Ini: +6 / Exp: 75, Str: 10 / Turn: 2
does he work with 1.2+ patches? According to patch notes they capped Ini bonuses from heroes.
Horseman already answered you.
But here a trick to check the new hero units: If you don't want to replay a GC to find out you can although find it out by playing the standalone scenario.
Re: Panzercorps Special Units
<SNIP>matterhorn wrote:=========
DLC `39
=========
POZNAN:
Second Lieutenant Rudel / Ju 87B / Att: -5, Def: -2, Spt: +2 / Exp: 0, Str: 10 / Turn: 2
LODZ:
Oleh Dir / Gebirgsjaeger / Ini: +3, Mov: +3 / Exp: 50, Str: 10 / Turn: 2
MODLIN:
Albert Kerscher / Panzer 38(t)A / Att: +2, Def: +2, Spt: +2 / Exp: 50, Str: 10 / Turn: 2
Thanks for putting this out there, matterhorn. Gonna book mark this one!