Re-balancing;
Is there a way to disband units from the Production Panel, that are ready for deployment, but have no place to deploy, (And more than likely will not have an opportunity to deploy, in the near future, on)? I realize that units that are in development can be eliminated from the Production Panel. An owning player should be able to salvage the PP from these deployable units, instead of having them left in Limbo, for no other purpose, other than being useless, while using up PP, and being a drag on NM (sounds like a government employee). Being a Commander, one should have the opportunity to make stratergy changes in this game.
Bug and re-balancing collection thread
Moderators: Slitherine Core, The Lordz
Re: Bug and re-balancing collection thread
Done this before; placed a deployable unit from the Production Panel on the map, then disband it next turn or later. Or, When a friendly country goes neutral, (take Belgian for instance), my Entente units are returned to the Production Panel, where upon my next turn, they can be placed on the map, then immediately be disbanded or move immediately when placed on the map, in some cases.
Having units that cannot be disbanded in the Production Panel, is wrong, IMHO, Those men should be allowed to go home, until called up later if need be.
Having units that cannot be disbanded in the Production Panel, is wrong, IMHO, Those men should be allowed to go home, until called up later if need be.
Re: Bug and re-balancing collection thread
Yes, at the time of build (strategy), there were hexes available to deploy in without ZOC from my archenemy. FOW hid enemy units that moved into position around and near my cities, preventing deployment from the production panel. Conventional thinking would be that, that strategy did not work, OK. Then as the Commander I should be able to change my strategy, to disband built units (now miscalculation), to pursue another strategy. Let's put it this way; Do you want to carry excess baggage if you don't need it? Of course you don't! Neither would Commanders of that time period or commanders of today have done so.ORIGINAL: kirk23
Maybe the easiest answer, is simply don't build something, unless you are 100% sure you will be needing it, as soon as it is ready to deploy, think very carefully, before committing valuable resources to production!
Re: Bug and re-balancing collection thread
I should add this; I think it was true in WW1, that units were disbanded, to be used as replacements to fill-in other units. Again, why should not the units in the production panel be used for this purpose?....
Re: Bug and re-balancing collection thread
If Entente transports can arrive in the Persian Gulf, should not Entente warships be able to deploy there too...Or travel there through some off the map route.....
Historically, I don't know the answer...
Gamewise, I'd like an answer...
Historically, I don't know the answer...
Gamewise, I'd like an answer...
Re: Bug and re-balancing collection thread
The naval - history site below; shows a chronalogical history to military actions in the Persian Gulf region during WW1. It's easy to read and includes a number of little known actions there during the war. If you have the time check it out.
My primary mission is; to show the existence of the English navy in the Persian Gulf, and ask WHY it is not represented in the game?
http://www.naval-history.net/WW1Battle1 ... otamia.htm
Below is an opening paragraph about the Persian Gulf;
NAVAL CAMPAIGN IN OUTLINE
1914
Friday 23 October 1914
Because of increasing Turkish hostility, British/Indian forces were dispatched to protect British oil interests in the Persian Gulf area, and arrived off Bahrein ready to land
Friday 6 November 1914
British/Indian forces started to land in Mesopotamia from the Persian Gulf supported by old battleship Ocean (Capt Hayes-Sadler), sloops Odin, Espiegle, and including Government yacht Lewis Pelly, launch-tugs Garmsir, Sirdar-I-Naphti, Mashona, Miner, all manned, armed and commissioned by HMS Ocean.
HMS Espiegle (Photo Ships)
Odin, sloop, Epiegle-class, 1,070t, 6-4in/4-3pdr, Capt Hayes-Sadler in command and crewed by Espiegle, with convoy carrying Anglo-Indian expeditionary force, entered Shatt-el-Arab and came under Turkish fire. Odin in 40-minute duel silenced a 4-gun battery at Fort Fao or Al Faw guarding the Shatt-el-Arab entrance, hit twice and later fired on by riflemen from trenches. Espiegle hit entrenchments further upstream opposite Abadan (Rn/D/gb)
My primary mission is; to show the existence of the English navy in the Persian Gulf, and ask WHY it is not represented in the game?
http://www.naval-history.net/WW1Battle1 ... otamia.htm
Below is an opening paragraph about the Persian Gulf;
NAVAL CAMPAIGN IN OUTLINE
1914
Friday 23 October 1914
Because of increasing Turkish hostility, British/Indian forces were dispatched to protect British oil interests in the Persian Gulf area, and arrived off Bahrein ready to land
Friday 6 November 1914
British/Indian forces started to land in Mesopotamia from the Persian Gulf supported by old battleship Ocean (Capt Hayes-Sadler), sloops Odin, Espiegle, and including Government yacht Lewis Pelly, launch-tugs Garmsir, Sirdar-I-Naphti, Mashona, Miner, all manned, armed and commissioned by HMS Ocean.
HMS Espiegle (Photo Ships)
Odin, sloop, Epiegle-class, 1,070t, 6-4in/4-3pdr, Capt Hayes-Sadler in command and crewed by Espiegle, with convoy carrying Anglo-Indian expeditionary force, entered Shatt-el-Arab and came under Turkish fire. Odin in 40-minute duel silenced a 4-gun battery at Fort Fao or Al Faw guarding the Shatt-el-Arab entrance, hit twice and later fired on by riflemen from trenches. Espiegle hit entrenchments further upstream opposite Abadan (Rn/D/gb)