I have tried to add this trait to some selected units in my pzeqp file and the trait does not seem to work very well.
For example, adding the 'camo' trait to minefields in the pzeqp file still enables my friendly units to see enemy mines once spotted.
Aren't the mines supposed to disappear once out of spotting range of all friendly units?
I'm running v1.20, which seems to be working well otherwise.
All information regarding the 'camo' trait is greatly appreciated.
Greetings from Virginia


