Finally axis get an early fair turn ! They launch full attack by the support of 2 Ftr & 2 Tacs & 1 Str (maybe more plane on the production line)& kill one corp & 3 Gars . Holland still hold .


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My mistake about The Hague.Stauffenberg wrote: Hague does not have anything to do with the Allied morale loss. Only Brussels. The morale loss came from the effects of the German blitzkrieg.
When I was lucky enough to have 5 fair turn in 1939 , I had achived to conquer Paris on Dec30th 1939 against a experienced player . Do you think it realistic ?petertodd wrote:My mistake about The Hague.Stauffenberg wrote: Hague does not have anything to do with the Allied morale loss. Only Brussels. The morale loss came from the effects of the German blitzkrieg.
The Allies rushed their best troops into Belgium, the Germans went around and behind them, and it was over. Why should the Allies escape this fate by rushing into Belgium even faster? I agree that things could have gone very differently had the German's not been able to do this rapid penetration, but why should rushing into Belgium early disable the German blitzkrieg? Even with the morale loss the Germans can't possibly achieve what they did historically (French surrender in 2 turns), even with an experienced player against a newbie (or AI). I believe the game is less interesting when the Germans struggle early, ending any realistic chance to win.
Maybe not, but 5 fair turns is very unusual, and who really knows what could have happened if the Germans had attacked France in September 1939 and the weather had been great? And it was probably an interesting game. Was it an AAR?petertodd wrote:[quote="Morris]When I was lucky enough to have 5 fair turn in 1939 , I had achived to conquer Paris on Dec30th 1939 against a experienced player . Do you think it realistic ?



It is quite unfair gamble. Its like allies bet only $1 with a chance to win $100. If France surrenders in May-June it is annoying for allies, but there is nothing gamebreaking about it. If France holds until March 1941 there is something gamebreaking over here.Stauffenberg wrote: Dyle is a gamble. If you get 3 mud turns in October / November you will do very well. If you get 3 fair weather turns then you will lose Paris very early and pay for the aggression for quite some time. If you get 1-2 fair weather turns then the outcome might be about even, maybe slightly in advantage of Germany.


I have never seen Paris holds to March 1941. I don't buy your comparison. It's like the Allies have a LOT to gain with a Dyle and little to risk. That is not my impression at all. Alter your Axis movement slightly in turn 1 so you can get Holland in 1939. Then Dyle is quite different from what you are facing. You struggle because you moved German troops AWAY from the west front in turn 1 and got 3 mud turns in October / November. That happens in less than 1 in 20 games.Plaid wrote:It is quite unfair gamble. Its like allies bet only $1 with a chance to win $100. If France surrenders in May-June it is annoying for allies, but there is nothing gamebreaking about it. If France holds until March 1941 there is something gamebreaking over here.Stauffenberg wrote: Dyle is a gamble. If you get 3 mud turns in October / November you will do very well. If you get 3 fair weather turns then you will lose Paris very early and pay for the aggression for quite some time. If you get 1-2 fair weather turns then the outcome might be about even, maybe slightly in advantage of Germany.

Paris holding until March 1941 is exactly what happened in this game - just wait for Morris to post rest of turns.Stauffenberg wrote: I have never seen Paris holds to March 1941. I don't buy your comparison. It's like the Allies have a LOT to gain with a Dyle and little to risk. That is not my impression at all. Alter your Axis movement slightly in turn 1 so you can get Holland in 1939. Then Dyle is quite different from what you are facing. You struggle because you moved German troops AWAY from the west front in turn 1 and got 3 mud turns in October / November. That happens in less than 1 in 16 games.
I tend to agree - most people don't Dyle because they don't agree with it, not because its a poor strategyPlaid wrote:Paris holding until March 1941 is exactly what happened in this game - just wait for Morris to post rest of turns.Stauffenberg wrote: I have never seen Paris holds to March 1941. I don't buy your comparison. It's like the Allies have a LOT to gain with a Dyle and little to risk. That is not my impression at all. Alter your Axis movement slightly in turn 1 so you can get Holland in 1939. Then Dyle is quite different from what you are facing. You struggle because you moved German troops AWAY from the west front in turn 1 and got 3 mud turns in October / November. That happens in less than 1 in 16 games.
Getting Holland in 1939 with Dyle is very hard in fact. It is 10 step infantry unit with no morale loss + it has capital city bonus defenses and can be attacked only from 3 hexes, 2 of which are cross-river. This campaign will require to transfer lots of German units from Poland on turns 1 and 2, meaning 3+ turns struggle in Poland.
It will be just "bad blitzkrieg" (normal blitzkgrieg - allied morale loss and with allies in better defensive positions).
I also can't see how couple of fair turns in 1939 could help a lot. Yes, axis could destroy few French garrisons this way, but problem is not in garrisons.
Main problem was UK mass producing ground troops and cheap leaders with + stats and sending them all into France. These troops allowed Morris to create real stalemate in Belgium. Bruselles holded until August 1940.
If you say that in case of Dyle Germans should forget about building labs and spend all their PPs on tanks and airpower to get stronger pressure in Belgium and - it will also cripple them badly.
All current negative Dyle effects seems really minor compared to what axis suffer [huge casualties and no ability to do something else during entire 1940].
Yes, convoys will be smaller, but German sub force also will be much smaller. USA will collect slighlty less PPs, but its not like they need PPs badly. Starting from midgame allies combined will outproduce axis probably 250-300%. They really can live without these few early PPs and free destroyer unit.
Yes, Britain will be in bad shape, but as we figured out long ago when testing "massive BEF" strategy crippled Germany always worth crippled Britain.
I think most people don't use Dyle and massive BEF when playing allies exclusively for historical feel reasons, as from the point of game mechanics it is much superiour compared to "playing normally".




