CommanderEurope Grand Strategy 2.0

PSP/DS/PC/MAC : WWII turn based grand strategy game

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triton84
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CommanderEurope Grand Strategy 2.0

Post by triton84 »

How i can play CEAW Grand Strategy 2.0 longer as 1945 ?


Thanks
Horseman
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Re: CommanderEurope Grand Strategy 2.0

Post by Horseman »

I don't believe there is any way to play past 1945
bensand88
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Re: CommanderEurope Grand Strategy 2.0

Post by bensand88 »

I have never played with the option but in the 2.0 scenario set up page you can "uncheck" the "Game Ends in 1945" Box. I would assume that will allow you to play past 1945. The option is the 2rd from the top in the left hand column under Game Rules. Give it a try and have fun!
Peter Stauffenberg
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Re: CommanderEurope Grand Strategy 2.0

Post by Peter Stauffenberg »

No, it won't work. The game ends in May 1945 because it's coded to do so. The victory conditions are setup for that.
triton84
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Re: CommanderEurope Grand Strategy 2.0

Post by triton84 »

Thanks at all

So there is no possibility this play longer than 1945 to play ?
triton84
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Re: CommanderEurope Grand Strategy 2.0

Post by triton84 »

If there is maybe a mapeditor for CEAW Grand Strategy 2.0 ?
pk867
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Re: CommanderEurope Grand Strategy 2.0

Post by pk867 »

The Map editor for the CEAW-GS series was created by the Dev Team and will not be available.
Peter Stauffenberg
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Re: CommanderEurope Grand Strategy 2.0

Post by Peter Stauffenberg »

The way to change the length of the game requires update of the class files. It's possible to do, but you will have to spend a lot of time decompiling the correct files and changing what needs to be changed.
bensand88
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Re: CommanderEurope Grand Strategy 2.0

Post by bensand88 »

I was curious so this morning I deselected the Game Ends in 1945 checkbox, started the 1944 scenario and just clicked through the turns from the Allied. The game played right through May all they way to the end of 1945 but when the first Allied turn of 1946 rolled around it locked up. So you can play past May 1945 as it is, but not into 1946. Have no idea how that would screw with the victory conditions of course. But it's interesting to test these things sometimes.

Oh, and yes, I used the Mac version of 2.0 for the test. :)
pk867
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Re: CommanderEurope Grand Strategy 2.0

Post by pk867 »

Yes v2.0 has that option, but that option has since been removed from the version v2.10 and the new v3.00
Peter Stauffenberg
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Re: CommanderEurope Grand Strategy 2.0

Post by Peter Stauffenberg »

The game stops in 1946 because we use arrays that are dimensioned for 1939-1945. These arrays contain data used by the game like year when you get free generals etc. If you get to 1946 you get an out of bounds error.

To get around that you need to increase the matrix size of a lot of variables. It can be done in the code, but you have to know where all of them are.
triton84
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Re: CommanderEurope Grand Strategy 2.0

Post by triton84 »

Thanks for the many answer.

So I have the version 2.10, then this would mean I would have to circumscribe some Gamefiles to play after 1945 away.

Unfortunately, I do not own the required knowledge for it.
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