For example: if you want to build a farm on plains (wich gives 2food unimproved)
the buildmenu displays on the farmicon +1 food, so it should be. Total 3food...
If you want to plant a forest on plains (2food), you get the Information on the foresticon 1food, 1mineral (without + or - )
In my opinion it should be -1food, +1mineral! Total 1food 1mineral.
In relation to the first example! Or you change the Display in the 1st Example to 3food on the farmicon...in my opinion.
And a Button for displaying all Food/Minerals would be nice, Klick on a Former to have this feater isnt a Solution.
I think a greater variation of income from fields / field improvement would be good. at the moment I can only build a farm, mine or plant forest and fungus...
And Fungus produced 2food (and 2minerals)...a farm 3food (on plains)
I think the fungus income of food is unrealistic...
Ah, last point...i dont like the farmoptic...
think that the differences are not so great between the individual improvements.
Sorry for my english, I hope my thoughts are understandable.

