SeaLion Stealth?

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LandMarine47
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SeaLion Stealth?

Post by LandMarine47 »

Has anyone gone through Butcher and Bolt or From the Sea without raising an alarm? I find it impossible as the moment you commit a "silent assault" you still raise an alarm. That makes as much sense as sniping a 5 man squad without anyone noticing.
bjarmson
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Re: SeaLion Stealth?

Post by bjarmson »

I almost always have the alarm go out by the 2nd or 3rd turn on both these scenarios. I no longer care or even try very hard to keep from raising an alarm. I figure, if you're shooting up an area or blowing stuff up, someone's sure to notice and raise an alarm about enemy action.
LandMarine47
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Re: SeaLion Stealth?

Post by LandMarine47 »

bjarmson wrote:I almost always have the alarm go out by the 2nd or 3rd turn on both these scenarios. I no longer care or even try very hard to keep from raising an alarm. I figure, if you're shooting up an area or blowing stuff up, someone's sure to notice and raise an alarm about enemy action.
Well I'm a very stealthy guy! I try my very best to get past the enemy in these missions and slip out! That's the point right? Well the only way not to raise an alarm is to get your snipers to do all the work.
Why can't the Aux Troops have silenced Sten guns (did they have them in 1940?)
bjarmson
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Re: SeaLion Stealth?

Post by bjarmson »

In both scenarios you have a few stealthy special forces troops and a bunch of grunts. I'm not sure how you expect the regular troops to maintain a low profile like the stealth forces. In both scenarios you need to take victory points to win and kill troops and destroy vehicles to gain achievements. How you expect to do this without raising an alarm is beyond me. The stealth troops are there to be sneaky, they're specially trained and equipped to do this, but once you start killing Germans and destroying equipment someone's going to notice and raise an alarm. The stealth troops have one job to do, the regular troops have another. Both scenarios are raids, sneak in, cause as much havoc as possible, complete your assigned mission. I don't know how you got the idea either scenario could be accomplished without raising an alarm. The mission ends when you complete your assigned objectives, slipping silently away into the night is not an objective.
LandMarine47
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Re: SeaLion Stealth?

Post by LandMarine47 »

Well you do raise a point but I like the idea of surprising the AI (even though it can't technaclly be surprised). I like sneaking very deep in then raising the alarm, not just going in, shooting everything up. I usually spread out in the cities to avoid detection, then when an alarm is raised, take out any Germans and wait for the reinforcements. That's just me :lol:
bjarmson
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Re: SeaLion Stealth?

Post by bjarmson »

I try to be stealthy with my stealth troops and as sneaky as possible with my regulars, but once you make contact with the Germans, usually no later than the 3rd or 4th turn, everything usually turns hot, firefights abound. I think the Germans tend to notice this. And this is the nature of both scenarios. In Butcher and Bolt you have a group of regulars (mostly) who are give the task of protecting the flank, by taking and holding the city, of the stealth group, whose task is attacking the airport and killing the pilots. In From the Sea, your stealth group is on one side of the river and the engineer units on the other, both are tasked with taking out the German 150mm anti-ship guns. While you can move about rather stealthily with the stealth troops, utilizing your sniper to take out some of the enemy, your engineer units must use standard fighting techniques once contact with the enemy is made. In this scenario, I make liberal use of the ships to provide heavy fire when needed, and to even take out 150mm guns.
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