Hi!
Afrika Corps Campaign:
In the scenario Battleaxe I wiped off all empire forces from the map
around round 12 and occupied all objectives, but I lost the whole
campaign after turn 17(/17). So the whole game ends! Why???
Is there anything to pay attention to? I tried it two times...
Thank You for an answer.
Greets
Snoot
Battelaxe scenario ends with a total loss!
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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Snootgrass
- Private First Class - Opel Blitz

- Posts: 3
- Joined: Tue Sep 10, 2013 7:44 pm
Re: Battelaxe scenario ends with a total loss!
Hello Snootgrass, this scenario has some complicated victory conditions, because some of the objectives change during the battle. Maybe that is causing a problem? There are several counter-attacks by British forces during the battle, and you should receive messages about the changing objectives.
On turn 8, a counter-attack from the west should appear; did they appear in your game? Shortly before that, a city called Sidi Azeiz (hex 9,7) becomes another objective.
On turn 8, a counter-attack from the west should appear; did they appear in your game? Shortly before that, a city called Sidi Azeiz (hex 9,7) becomes another objective.
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Snootgrass
- Private First Class - Opel Blitz

- Posts: 3
- Joined: Tue Sep 10, 2013 7:44 pm
Re: Battelaxe scenario ends with a total loss!
Hello ThvN!
I recognized the change of objects. In my second try I left two strong units back
at Sidi Azeiz, so the enemy couldn't occupy the village even for a turn.
I'm very clueless and a little bit upset...
Thank you for your post.
I recognized the change of objects. In my second try I left two strong units back
at Sidi Azeiz, so the enemy couldn't occupy the village even for a turn.
I'm very clueless and a little bit upset...
Thank you for your post.
Re: Battelaxe scenario ends with a total loss!
Isn't that the one where you also have to destroy all of the units in the diversionary force attacking Sidi Azeiz? IIRC their strength badges glow. If I'm remembering the scenario correctly, that could be the cause of the inexplicable outcome.
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Snootgrass
- Private First Class - Opel Blitz

- Posts: 3
- Joined: Tue Sep 10, 2013 7:44 pm
Re: Battelaxe scenario ends with a total loss!
Hi robman.
As I said: I destroyed every enemy unit. Maybe someone would like to see this "funny" battlefield
so I'll send my saved game... After the last turn you are able to examine the whole battlefield
without the fog of war.
But thank you robman, for thinking about this phenomen.
Maybe there's a simple solution, maybe something I really didn't noticed.
Maybe somethin ambarassing for an "Panzer General-old-fox " from 1994...
Snoot
As I said: I destroyed every enemy unit. Maybe someone would like to see this "funny" battlefield
so I'll send my saved game... After the last turn you are able to examine the whole battlefield
without the fog of war.
But thank you robman, for thinking about this phenomen.
Maybe there's a simple solution, maybe something I really didn't noticed.
Maybe somethin ambarassing for an "Panzer General-old-fox " from 1994...
Snoot
Re: Battelaxe scenario ends with a total loss!
It is not only destroying units but occupying the changing victory hexes.
Re: Battelaxe scenario ends with a total loss!
Feel free to PM me your save game and i take a look at it. I can't promise i will spot the problem but there always is a chance.
Of course alternatively you could just replay the mission and see if it works this time. As ThvN mentioned this scenario fires quite a few complex triggers in it's progress changing the victory conditions e few times. No one reported a problem with it before really but possibly you managed to create a rare situation where one of the triggers bugs out and the game doesn't recognize properly the victory conditions anymore.
If you don't want to play the scenario again and want to carry on with your campaign just load the game before the last turn and instead of ending the turn use the cheat to force a victory. To do so press CTRL+ALT+SHIFT+C at the same time and enter "endscn 0" for a decisive victory or "endscn 1" for a minor victory. If you want to read more about the available cheat options just check this topic.
Of course alternatively you could just replay the mission and see if it works this time. As ThvN mentioned this scenario fires quite a few complex triggers in it's progress changing the victory conditions e few times. No one reported a problem with it before really but possibly you managed to create a rare situation where one of the triggers bugs out and the game doesn't recognize properly the victory conditions anymore.
If you don't want to play the scenario again and want to carry on with your campaign just load the game before the last turn and instead of ending the turn use the cheat to force a victory. To do so press CTRL+ALT+SHIFT+C at the same time and enter "endscn 0" for a decisive victory or "endscn 1" for a minor victory. If you want to read more about the available cheat options just check this topic.


