Hi Im new here.
My first impression was positive and I will be more thorow during the weekend. I hoped, but this latest build dont allow production. Just so you know.
cheers
Todays build
Moderator: Pandora Moderators
Re: Todays build
Should be fixed in a couple of minutes.
Rok Breulj
Designer and Programmer
Proxy Studios
Designer and Programmer
Proxy Studios
Re: Todays build
Working again. Good job, fixing it that quick.
By the way, thanx for letting me participate.
By the way, thanx for letting me participate.
Re: Todays build
Been playing during the weekend and got a good picture of the game. First it looks like there is nothing more to do as it seams very polished and ready. With some pictures in the descriptions popup on the creatures would be nice so you get more imersed. Like when I saw the film Starship trooper, they where in the face, scary. In the game I dont get that fealing. Especially when there is only a result telling a unit died at the start of next turn. Apart from that I cant pinpoint any flaws in this build One plus side I want to mention the techtree. Very good and I especially like that its random in some way, so every new start is unik.
Got a question thou: How can I use artillery ranged without it instead move closer?
And are there any perticular area dev wants to be stress tested?
cheers
Got a question thou: How can I use artillery ranged without it instead move closer?
And are there any perticular area dev wants to be stress tested?
cheers
Re: Todays build
You are geting a device to add +1 sight. Use 1 unit with that as Scout. Or use a Aircraft they got +2 sight by default.Got a question thou: How can I use artillery ranged without it instead move closer?
Move on a Mountain to get a sight bonus too.
Re: Todays build
Ah, ok. Thanx.
Re: Todays build
I know I just wrote this but the lack of response is due to the other answer later
"Been playing during the weekend and got a good picture of the game. First it looks like there is nothing more to do as it seams very polished and ready. With some pictures in the descriptions popup on the creatures would be nice so you get more imersed. Like when I saw the film Starship trooper, they where in the face, scary. In the game I dont get that fealing. Especially when there is only a result telling a unit died at the start of next turn. Apart from that I cant pinpoint any flaws in this build One plus side I want to mention the techtree. Very good and I especially like that its random in some way, so every new start is unik.
Got a question thou: How can I use artillery ranged without it instead move closer?
And are there any perticular area dev wants to be stress tested?"
Just play more, no specific tests then?
"Been playing during the weekend and got a good picture of the game. First it looks like there is nothing more to do as it seams very polished and ready. With some pictures in the descriptions popup on the creatures would be nice so you get more imersed. Like when I saw the film Starship trooper, they where in the face, scary. In the game I dont get that fealing. Especially when there is only a result telling a unit died at the start of next turn. Apart from that I cant pinpoint any flaws in this build One plus side I want to mention the techtree. Very good and I especially like that its random in some way, so every new start is unik.
Got a question thou: How can I use artillery ranged without it instead move closer?
And are there any perticular area dev wants to be stress tested?"
Just play more, no specific tests then?
Re: Todays build
You can do a ranged attack with artillery by simple right clicking on the opponent.
General testing is good!
Cheers,
Rok
General testing is good!
Cheers,
Rok
Rok Breulj
Designer and Programmer
Proxy Studios
Designer and Programmer
Proxy Studios
Re: Todays build
Great, thanx 
