I would like to mention some things that I think should be added to future game patches. The game seems exceptional to me but I think sometimes it is too focused on a certain scale, which although correct and very well done, should be improved and expanded tactically and logistically.
I mean you should make some changes, small but important I think ..
Range of artillery and defense increase depending on the terrain: the heights are always strategic positions, since ancient times. Any commander when looking at a map the first thing is to locate the highest, then the communication routes, but first the heights. Why?, Everyone you know. The importance of an elevated position on the war is enormous, weapons can cover more ground and shoot at a greater distance. The visibility gives a huge advantage, Where is the enemy, How Much, When?. For all this I think this game should give some kind of importance to this fact. I've thought elongation artillery fire but other ideas are possible. I believe that only movement and entrenchment effects is not enough.
Unsuply efects more severe for isolated units: Add land convoys, air bridges, supply stores, etc ... All sensitive about being attacked and destroyed with consequences for the fighting units.
Capital ships can transport units...
They are just suggestions.
For now I can think of nothing else, if this has already been posted in the forum I apologize, moderators can delete the thread. I will not cry too, I promise.

Thank you all.