Change History:
v1.01 August 9th 2013
- Fixed:
- Crash in the editor if you load without a filename (Stechkin)
- Crash when AI deploys units (bears5232)
- Wrong side in victory condition at Archangelsk (produit)
- Partially wrong pools for maps in 1942
- Wrong unit size of Tiger Division in tutorial (VR_IronFist)
Changed:
- Range of air transport +5 (=15), wagon +1 (=7), truck +2 (=13), halftrack +2 (=12) (Matrix forums discussion)
- No mipmapping for fonts (Alchenar)
Added:
- Option to deactivate the Combat Window during AI turns (spillblood)
- Display transports in unit buttons (spillblood)
- Deploy window will not be displayed if there are no hexes for deployment + tooltips to explain reason (several topics at Matrix forum)
- Short cut to remove panel: use 'F6' - 'F8' for different modes
- Different marking of deploy hexes to differ them from supply hexes
A-A campaign:
- More deploy hexes at Moscow1942,Voronezh1942 and Leningrad1941
AGN Campaign:
*Minsk* (all) (ComradeP)
-Exchanged II./KG76 with II./StuKaG 2 (Stechkin)
v1.00.65 July 29th, 2013
- Fixed:
- Minsk Pocket brilliant victory could not be achieved (Numdydar)
- Lacking info on supply in tutorial (Bismarck)
- Vyazma (Operation Barbarossa) could not be solved (vonGekko,Bears5232)
- Crash at Zitadelle when reinforcements arrive (PKH)
- Several typos
Changed:
- Finnish artillery doctrine +10% (=45%) (Stechkin)
- Tiger units only in battalion size until 4/43 (normal production set in) (colberki)
Single maps:
*Minsk Pocket*
- Removed German supply hexes at Minsk (Stechkin)
Germany:
- All Inf.Div.(mot.)-> Brigade size
