Another good unit for the Fortification category... This is no less then a icon made by Bebro for his IJA Mod... Here made "switchable" in three "states"...
The idea for the different "switches" of this unit are:
1) AT version (barrel at zero elevation): The unit will fire (and take fire) with range = 0 to any surface unit attacking it, be it a ship or a land unit. This represents a close quarters firefight, agains a land unit assaulting its position or a ship which attacks from an adyacent hex.
2) Coastal artilery version (barrel at medium elevation): In this case the unit will fire against naval targets with ranged fire (range = 3 or 4 hexes may be?), hopefully, ships attacked with equal or batter range will return fire (because the unit will not be classed as artillery, also it would not be able to provide support fire to adyacent land units in this state). Medium to high naval attack value, Soft Attack and Hard Attack = 0, meaning that the unit is firing to a naval target, and cannot shift its fire to the land side.
3) Artillery (barrel at highest elevation): The unit will switch to an artillery class unit, and will deliver indirect ranged fire to land hexes, also will provide artillery support to adyecent land units. In this case, its Naval Attack value will be 0, and its SA and HA will be equivalent to an 8 inch artillery unit. There is the problem of this unit (classed as artillery) retreating if attacked by other land unit... Any ideas about how this problem could be avoided? (Some kind of "No retreat" trait would come very handy in this case! Game devs, take note, please!!)
In the meantime, you can download the complete unit pack, and give the use you like...
Thanks to Bebro for giving this community so much good stuff, name it: graphics work, complete mods, etc... etc...!!!
Enjoy!
PS: Just updated the Crusader 40mm icon. I only touched up the insignia and very little details... Just in case you want to be on the cutting edge and download always the latest!