edit: the map was "the cauldron" imo.
Maybe off topic: i somehow miss the AEC Scout ingame, is that correct?
And for the germans, it would be nice to see the Kugelblitz to appear in the game sometimes to be next to the Maus

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So you'll have to wait a little longer before there's a fix for playing GC with the new rules.The new EXE fixes all the advanced options (custom difficulty, randomness, reform units), except the gamerules switch. And the reason for that is, all DLCs use their own gamerules.pzdat files. As things stand now, it is not possible to play GC with new 1.20 rules.
Turns the unit before firing. It's used in some of the new units like Deacon.Ballermann wrote:There is a new trait "backfire" how does it ?
And what if I copy the missing parts from the 1.20 gamerules.pzdat to each of the gamerules.pzdat files DLC's?VPaulus wrote:You'll have to wait. There will be a new exe for download. Alex told me thatSo you'll have to wait a little longer before there's a fix for playing GC with the new rules.The new EXE fixes all the advanced options (custom difficulty, randomness, reform units), except the gamerules switch. And the reason for that is, all DLCs use their own gamerules.pzdat files. As things stand now, it is not possible to play GC with new 1.20 rules.
Yes, it will work. But it is a messy solution of course, and you'll have to revert it back when the problem is fixed in game code.Rood wrote:And what if I copy the missing parts from the 1.20 gamerules.pzdat to each of the gamerules.pzdat files DLC's?
Will that not work or is it also something else?
Unlikely related to the new EXE, it did not change anything in replay system at all. If any replay does not work, post it on the forum or to my email (rudankort@rsdn.ru) and I'll investigate.fliegenderstaub wrote:Addendum: After installing the new "exe", I finished Lodz, changed the advanced options and played Piatek. Now I wanted to view my victory, but the replay stops during my first turn. Units were also placed on the wrong hexes and doing false moves. Lodz the same, Danzig and Posen replays are still working correctly. Strange, isn't it? Anything to do with the new "exe"?
Just for confirmation here. If we do this (copy the missing content to the DLC gamerules.pzdat files) and use the new exe, that will solve all problems for now?Rudankort wrote:Yes, it will work. But it is a messy solution of course, and you'll have to revert it back when the problem is fixed in game code.Rood wrote:And what if I copy the missing parts from the 1.20 gamerules.pzdat to each of the gamerules.pzdat files DLC's?
Will that not work or is it also something else?
Just copying new entries to DLC's gamerules will allow you to play with new rules, but UI switch will still not work. To make it work, you probably need to copy both gamerules and gamerules114 files from main game to each DLC, and then fix both files to include DLC-specific settings (hero kill requirements). While possible, I don't really recommend this solution, because it is quite a complex workaround, and many things can go wrong in the process. I'm working on a better solution, stay tuned.KeldorKatarn wrote:Just for confirmation here. If we do this (copy the missing content to the DLC gamerules.pzdat files) and use the new exe, that will solve all problems for now?
If so we can simply put the exe plus the changed files in a mod folder and use JSGME to enable this hotfix. JSGME will allow us to roll that back then before the next patch. Would that be the best solution for now?