V 2.0???!!!
Is this the miniature's rules, or the Computer Game rules?
I don't particularly care for the Computer Game rules for
Field of Glory, as they don't seem to have thought that keeping base sizes the same as the miniature rules was worthwhile, and the game is played on a hex-map.
It would not have been terribly difficult to have free-movement, or at least faux-free-movement (it looks like free movement, but really conforms to a very small sized square grid).
And to have Battle-Groups represented by Multiple stands wouldn't have hurt either.
BUT...
Having done a quick Google-search for FoG V 2.0... I see that they are listed as "sometime 2012", meaning that I will need to buy a copy, and get to painting my Lord of the Rings Rank-File troops.
I agonized over how to base them, but finally decided that I am going to be basing my fantasy armies on 80mm frontages.
Cramming all of these huge 30mm figures onto a 60mm frontage, while possible, just didn't feel
Right!
And, with my designs for Easterling Heavy Chariots, and Smaller types of Mûmakil for the Easterlings, Wainriders, Khandirim and Haradrim, I felt that trying to cram these onto a 60mm frontage really overly constrained my designs (I have a CAD Easterling Light and Heavy Chariot ready for Prototyping ).
And, looking at the new EL rules... I looks indeed like they will be able to handle all manner of "Monsters" that are not "intelligent" (Trolls, Mûmakil, And other "Gigantic beasts" (such as the "Beast of Gorgoroth" that GW has released for the Mordor Orcs).
MB
Ranimiro wrote:with the new elephant rules in V 2.0 monsters would work even better.