- Take the hill in 4 turns.
but is it possible?, even without enemy units you need three turns to get a unit there.... - After taking a flag (see the image) a confusing advice tells that "objective is completed, but go for secondary objectives", but which are the secondary? and what is the pourpose to continue is you have already got the objectives?.
 - All others ok.
 
- Nice map.
 - Nice scenario idea.
 - 105 artillery cheats, because has a special reloading for AI.
 -  Unbalanced team.
As usual in most BA scenarios the team is unbalanced between Armor and Support Units, excess of tanks make the game more a shooting game than a tactical strategic WWII game.
Removing some tanks for additional infantry, and other support units will make a more interesting game.
As the game goes you found that you have still a lot of tanks and no infantry to clean the city or ambushed terrain. - Missing ids bonus AID makes it unavailable all game.
 - Building 41, 31 is open ground.
 - 36,28 and 36, 29 should be forest.
 - 36,43 an allied 50mm is deployed here without fire options...
 
Remove some tanks and replace for infantry, scouts, MGs, (1 tank for two infantry or other support units)
					
					

