- Don't lose more than 10 units
seems too dificult - Destroy 50 enemy
Really there are 50 enemies? - Maybe too long
When 8 turn left, all flags taken and no enemies around, just passing turn after turn waiting the end.
- Scenario name
When loading appears "AXIS3" as a name. (why not use here the IDS_SCENARIO_name in place of the filename?) - Deploy phase
Some tiles are not allowed, like the forest on the image 1, but tiles around yes. This is odd because is not logical, it's a technical consequence of the BA system of deploy. You can define and area but this area is over dimensioned by the fixed units LOS.
Maybe a way to define an area where the units can't move out in the deployment.
Now if there is a LOS to a tile you could deploy there. - Flicker garbage icon image
Also happens on the M8 and in both slots (selected and target) of the bottom of the screen. - Long info (debug is on)
Maybe those numbers added in the latest version are not necessary? I never see they change, always zeros.




