Well, surprisingly, I agree generally with the OP.

...

...
For me it's about finding a way to encourage us to choose armies and "play it like it's a battle" (
not a game of chess!) rather than playing the game like a rules-lawyer.
With 1 pt each for an unfought draw and 2 for a win, it can start to look like early Condottiore armies in Northern Italy, where you might get opposing mercenary captains basically agreeing not to fight, seeings as "those Medici bankers, popes and republicans are going to pay us anyway".
You might get player A in a Division - on equal pts with whoever is top of the table - on his last game simply set a up a non-game/draw as this will give him the win of the Division without having to risk a battle/game.
Some will consider this 'clever' - in a way it is, but isn't it also unsportsmanlike?
If one got 0 pts for an unfought draw, I think players would more rarely play for a draw. If the map goes against you, if the armies are a bad match up, it would probably be worth going for it seeings as if you lose you get the same reward as you would by playing the draw. Of course, some may still play the draw as this at least ensures your opponent gets 0 pts too, but this is less favourable than 1 pt each.