ThvN wrote:
Strange, DV should give 300 prestige, MV only 200pr?
Wow what a difference

Just kidding. Well it was almost undetectable since it is such a small difference in terms of gain. But I guess It reflects reality at that period, and with Germans pouring main resources in east instead of west.
ThvN wrote:
Good idea, I often dropped the paratroopers between the southermost train and the Spanish border. But be careful, the British have brought some very tough units, esp. your northern group will run into stiff opposition. As a tip, something that often seems to be overlooked, the trains can be reinforced. Not helpful if they're completely surrounded, but it might let them live a couple of extra turns longer, which can make this mission a lot easier.
With this strategy I annihilated British troops pretty easily. Especially in the north since there is rough terrain out there and since I have strong artillery support. Also there are 2 British tanks that try to flank over the river (they come out of nowhere it seems??), but they are easy to destroy once they are caught at open on the river.
The following missions are getting tougher and tougher though. Some small raid missions are easy. There are lots of units that are infused into the core before 43 (when the major problems begin), but most of those units are weak (except for 2 KV1s and 2 T34s). Like I said I cannot find the meaning or reason behind getting conscripts (what is that Volkstrum or militia?), so I sold them immoderately as prestige is really low in these missions. As you said one gets only 300 PP for DV sometimes 500 but rarely more than that, while damage is 2 times that number if not more, so elite replacements are very rare.
I also lost around least 2-3 core units in following missions (some recons and maybe something else albeit weak), but since they are infused and weak units I am able to keep a relatively strong core which was given to me at St Nazaire. 4 SE tanks, and around 5 core tanks give me a good edge for overwhelming enemy. I didn't import my core from east (maybe I should have).
Diepee is very tough mission (a lot tougher than St Nazaire) as British attacking force is all very large with lots of tanks and lots of aircraft. I had quite a few losses out there, since I was playing for the first time. British have lots of Churchill tanks and tanks in general, and it is best if player is able to sink them before they get to the shore at all...
I just came to first mission of 43' - Syracuse. Mission looks hard as hell on the first try out. I'm contemplating tactic here, but I'm not sure why the mission doesn't end when I transfer 7 Itallian units to safety (like it says)? Mission apparently goes on to the last turn despite escorting Italians early. First wave of attacks is hard but I hang on with no major losses. However around 13-14th turn around 10 or more Allied planes appear and new wave of ground units (I already destroyed some 6-7 US aricraft if not more). At this moment it is almost impossible to defend airspace (with only one flak and 4 battered airplanes from previous fights). I am definitely doing something wrong since it cannot be this hard but if player was meant to hold on till the last turn than it is a hell of a mission :