I moved a lancer fwrd a hex and he anarchied, I had another lancer BG nearby, that lancer then anarchied all by himself (ie I didn't hit end turn nor select the unit....) I call it proximal anachy

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft
cothyso wrote:This is not a bug, but a new feature added into rev 818
The new adjacent FBG anarchy charge rule (same idea as the adjacent FBG rout rule, or the adjacent FBG commander death one) states that each time when a friendly BG anarchy charges, it's FBG neighbours able to anarchy charge are tested for anarchy charge too, introducing the possibility of chain anarchy charges (with countless historical occurrences) and making a commander presence near the battleline a little bit more important.
// - added GP.AdjacentFBGAnarchyCharge() <<// GAMEPLAY RULE - [Anarchy Charge]: a BG must take an ACT if any adjacent friendly BG anarchy charges>> rule
You could also see it in the console log's if you would have following it.