Salerno FIX

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nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4953
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium

Salerno FIX

Post by nikivdd »

The Salerno scenario included in the beta 1 has no naval transports assigned. I counted 18 deployment hexes at sea, so i set the number of transports to 18.
If you want to use this fix, backup the original salerno.pzscn and salerno.pzloc files first. Unrar the attachment in the data folder of the Allied Corps beta and overwrite. Note that the change will only work with your Sicily savegame or any mission before Salerno.
I proceeded from my Sicily savegame and i could now place 18 units at sea.
Attachments
Salerno.rar
Salerno Fix
(5.21 KiB) Downloaded 83 times
Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 749
Joined: Wed May 02, 2012 6:27 am

Re: Salerno FIX

Post by Kamerer »

Good solution, I was about to edit to make land hexes, too.

However, your non-deployed core is also deleted when you move past Salerno and go to either Cassino or Anzio. So actually you should increase the slots to hold your entire core, then just not fight the extra units. I also imagine the devs will have to fix this right away so we will probably have a new download tomorrow.
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4953
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium

Re: Salerno FIX

Post by nikivdd »

Kamerer wrote:Good solution, I was about to edit to make land hexes, too.

However, your non-deployed core is also deleted when you move past Salerno and go to either Cassino or Anzio. So actually you should increase the slots to hold your entire core, then just not fight the extra units. I also imagine the devs will have to fix this right away so we will probably have a new download tomorrow.
With the present amount of core slots, the scenario should be very winnable. I guess any other change will unbalance the scenario.
Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 749
Joined: Wed May 02, 2012 6:27 am

Re: Salerno FIX

Post by Kamerer »

I wasn't suggesting that you need more units. There's another bug in the next progression. So you will lose undeployed units:
However, your non-deployed core is also deleted when you move past Salerno and go to either Cassino or Anzio.
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