My thanks to everyone for making the umpiring so easy, especially considering it was a new version.
You all seemed to have a good time, results will be ought as soon as Tim and I have had a rest.
Hope everyone got home safe
David
BHGS Challenge Runners and Riders
Moderators: hammy, philqw78, terrys, Ghaznavid, Slitherine Core, Field of Glory Design, Field of Glory Moderators
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Re: BHGS Challenge Runners and Riders
dave_r wrote:Eventually found out how to deal with Elephants in v2. Allow them to charge you in the rear!
The elephant's bridesmaid?philqw78 wrote:So you mean you were = first, which is not really first, again.dave_r wrote:The placings as I can remember
1. Dave Ruddock (Later Serbian)
2. Graham Briggs (Later Achamaenid Persian).......
Me and Graham finished equal on points at the top, but I won the tie-breaker.
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Re: BHGS Challenge Runners and Riders
How did you like the armored KN? Did the 5MU move make a real difference?dave_r wrote: The army was:
4xTC
5x4 Kn, Armoured, Superior, Undrilled, Lancer, Swordsmen
3x4 LH, Unprotected, Average, Undrilled, Lancer, Swordsmen
1x4 LH, Unprotected, Average, Undrilled, Bow, Swordsmen
2x6 LF, Unprotected, Poor, Undrilled, Bow
1x4 LF, Protected, Average, Undrilled, Firearm
1x6 HF, Armoured, Average, Undrilled, Heavy Weapon
1x6 Mb, Unprotected, Poor
I think it safe to say that it was wildly different to any other v1 army I'd ever seen.
Marc
Re: BHGS Challenge Runners and Riders
There were a couple of things that made a big difference - one of which is the 5 MU move - that makes a big difference. Also being able to turn automatically when you have a general with the unit is very useful.babyshark wrote:How did you like the armored KN? Did the 5MU move make a real difference?dave_r wrote: The army was:
4xTC
5x4 Kn, Armoured, Superior, Undrilled, Lancer, Swordsmen
3x4 LH, Unprotected, Average, Undrilled, Lancer, Swordsmen
1x4 LH, Unprotected, Average, Undrilled, Bow, Swordsmen
2x6 LF, Unprotected, Poor, Undrilled, Bow
1x4 LF, Protected, Average, Undrilled, Firearm
1x6 HF, Armoured, Average, Undrilled, Heavy Weapon
1x6 Mb, Unprotected, Poor
I think it safe to say that it was wildly different to any other v1 army I'd ever seen.
Marc
If facing shooting you can step upto outside 4", but within 5" and then the enemy has one long range shot and one short range shot, after that it's charge in at double plus usually. Only having to win melee by one to get three minuses is quite nice too

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Re: BHGS Challenge Runners and Riders
I am not surprised to hear that. I played Komnenan Byz at Cold Wars and found the same thing applied. The only problem with the K Byz is that they only get three BGs of the armored KN.dave_r wrote:There were a couple of things that made a big difference - one of which is the 5 MU move - that makes a big difference. Also being able to turn automatically when you have a general with the unit is very useful.babyshark wrote:How did you like the armored KN? Did the 5MU move make a real difference?
Marc
If facing shooting you can step upto outside 4", but within 5" and then the enemy has one long range shot and one short range shot, after that it's charge in at double plus usually. Only having to win melee by one to get three minuses is quite nice too
Marc
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Re: BHGS Challenge Runners and Riders
Did having both units of spears as 6's rather than your more usual 8+6 make a material difference then, and was that a V2.0 inspired change ?dave_r wrote:I think it safe to say that it was wildly different to any other v1 army I'd ever seen.
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Re: BHGS Challenge Runners and Riders
Serbians dont get spears???madaxeman wrote:Did having both units of spears as 6's rather than your more usual 8+6 make a material difference then, and was that a V2.0 inspired change ?dave_r wrote:I think it safe to say that it was wildly different to any other v1 army I'd ever seen.
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