Has anyone seen anything to modify the action of the on-board Arty (eg. Bishop/Priest/Wespe) so that, either...
(i) Player sets the target but the shot doesn't fall until the next turn (preferred option, but possibly hard to program for?), or
(ii) Bishop/Priest/Wespe can fire, but then cannot fire the next turn (in the same way that firing is locked out if the unit moves)
Would either or both of these be difficult to code? I'm flummoxed...


