Hey Amaris,
Really nice work mon ami!
Have just started a "big" game with Mlazar, and have some observations and questions...
1. Can land Arty units fire at ships? Is it powerful enough to have any impact? Or will it just sting and reveal position?
2. Can ships bombard land Arty or marines, etc?
3. AP of 6 for trucks seems a little mean. Could we have 3 squares (instead of 1).
4. I believe that the enemy can see where my Air Scouts fly (even if they have no units anywhere nearby) which alerts him to my intentions (unless, I'm bluffing of course, lol)
5. No scouts. Could you increase the Cover LOS of some non-scout units to provide the same visibility function?
6. Transports carry one land unit. Can you bump that up to 2? Or 3?
7. Are transports restricted to landing on beaches? (ie. are they prevented from landing on cliffs? or on higher ground?)
8. What's the range for Air Scout or Air Attacks? Can you get the Carrier LOS to show the aircraft range? (I assume carriers carry no guns and have no firing range of their own)
9. Which has better AA against incoming Air Attacks... Destroyers, Cruisers or Battleships? Is there a way of showing this on the unit icons?
10. Carriers carry two squadrons each. I can put up a squadron over my carrier, on Air Defence. But can I put up the second squadron over another ship, e.g. one of the Battleships?
11. How does the Air Defence maths work?
12. Can air squadrons be repaired?
That's it for now... No contact with the enemy yet... Will let you know!
Oh, btw, I'm seeing some sort of mottling effect on the sea units (that didn't happen with the previous version). I've attached a screenshot so you can see what I mean. Bizarrely, two of the transports show normally, and two are completely screwy. Land units are unaffected. Am using the latest non-Husky version of BA on a Mac.
