Hi Hazelbark,
Thanks for your comments. They are valued. I'm not sure I agree with all of the points, so will ask for more clarification.
hazelbark wrote:I had 4 Cuirassier at 800 points.
I like the Dragoons if they are allowed in your year even though they don't have muskets they can skirmish and hold terrain and move out initially much faster than the Perdu.
Yes, well, I'm not particuarly partial to Dragoons. I've always liked them 'in theory' but haven't been able to use them very effectively in games so far. I used them once to very great effect in a game I played at CanCon, but for the most part I always find that others beat them up quite severely and quite quickly. I'm not going to try to hold terrain with the Enfants Perdu... that's what the Arquebusiers are for. I'd put a BG of 8 Arquebusiers against 2 BG's of Dragoons any day, especially if they are supported by something. Sure, you're talking about a pretty big points difference there, but I just found Dragoons way too fragile. Interested in your thoughts on Dragoons and how to use them. The move quick (if you lose initiative) but other than that I find massed shooters better.
hazelbark wrote:Not sure what your commanded shot do in this army other than bulk.
They add protection to the Reiters, which slows them down, but in combination they are a pretty deadly force. It would be something like "Cmd Shot:Reiters:Cmd Shot:Reiters:Cmd Shot".
hazelbark wrote:For 8 points you can take your Reiter's as heavily armoured which makes them more fun to park in front of someone's pike. If I was to take Reiters armoured at 1000 points I would take a 6 or two. Remember you fire three ranks deep.
I'm not sure of the advantage of this? Against shooters armour counts for nothing. If you're standing in front of pike you don't need armour as if they charge armour doesn't count for impact and if they lose that they are on the way to a world of hurt. I can see an advantage in a protracted combat, for sure.
hazelbark wrote:Actually double checking your points I think you meant 797 points.
I did - and edited.
I don't think you need a GC. You can drop to 3 TC.
I took a GC and 2 TC's with the Louis XIV (13 BG's) and found myself quite stretched. Dropping to just 3 TC's I'm not sure how you would command and control!
hazelbark wrote:Are you intentionally dodging the Royal Swiss? I took mine as 8+2 superior armoured. Would gladly crash those into your Landsknechts.
I wouldn't say I was intentionally dodging them. I've toyed with the idea of using them, and indeed made amendments to the list as follows due to your comments:
4 TC's
3 Cuirassiers (4)
3 x Commanded shot (2)
1 x Heavily Armoured Reiters (4)
1 x Armoured Reiters (4)
2 x Enfants Perdu (6)
2 x Royals Swiss (12)
1 x Arquebusiers (8).
hazelbark wrote:Note I think armour is very important for pike.
I can see that, but I'm not sure how important it is - maybe I've just played too many late games as most of my opponents are TYW or later.