Battle of Blatherlitz

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Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Battle of Blatherlitz

Post by Blathergut »

1805 French vs 1805 Austrians

French:

Corps: (Skilled) Nicolas Jean-de-Dieu Soult

1er Division: (Skilled)(Charismatic) Louis-Vincent-Joseph Le Blond de Saint-Hilaire
-large, ave, vet. Light Infantry (6e et 21e Regiments d'Infanterie Legere)
-small, ave, dr. Line Infantry (25e Regiment d'Infanterie de Ligne)
-small, ave, vet. med. arty (1er/6e Regiment d'Artillerie-a-Pied)

2e Division: (Skilled)(Charismatic) Dominique-Joseph René Vandamme
-all 3 units as 1e division

3e Division: (Competent) Claude Just Alexandre Louis Legrand
-2 small, ave, dr. Line Infantry
-1 small ave, conscript (dismounted dragoons)

4e Division: (Competent) Pierre Margaron
-3 small, superior, drilled hussards

Austrian army can be supplied by Dead., but it was the toughest one I'd come upon in all our campaigning. Almost all small units, which was nice! [French hits actually hit instead of one always bouncing off endless smarmy swarms of large Austrian units.] But everything was superior and/or veteran. Yikes!

Despite a +5 initiative, the sly Austrians gained the initiative.

-two large clumps of woods on French left flank; nice river coming out of Austrian left flank and going off into French right flank; two building areas left of French centre; clump of rough just past centre line to the right of French centre

1. 3e division set up to enter the buildings and delay the Austrian right...dragoons failed to enter and were soon swarmed, retreating to French centre rear on the hill there
-other building was entered and defended when a unit of superior Austrian grenadiers (wearing pink) failed to obey orders and enter the place. :) Said pinks were soon to be shot up and retired wavering, never to be seen in the active part of the field again.
-This division basically did its best to delay the Austrian right, forming up with a unit of hussards on the hill the defender gets to place in his centre. They managed to hold, with the loss of 1 line unit (the one in the 2nd building, beaten down by many Austrian shots), throughout the battle. Nappy made note to send Legrand a bottle of brandy!

2. The two large veteran columns of light infantry plodded forward against the Austrian centre-left, hung up a bit by waiting for their artillery support on each side to prolong and a clump of rough that slowed us down. The Austrians left the area beyond the river empty, so a unit of hussards drove across it and down opposite the Austrian flank, but it took us some time to get across into the Austrian rear since they had a unit of cuirassiers in the way.

-one large light unit charged some Austrian infantry and was intercepted by Austrian cuirassiers. With support of the other large light unit, both units fighting wavered and the Austrians skulkered back into their lines. Unfortunately, our lights, despite rolling 4 dice for cohesion, failed to rally a level, and this further slowed down our advance into the faltering Austrians in front of us, and letting their right flank pound poor old Legrands troops almost to the point of collapse.
-artillery is nice, esp. veteran, but oiiii...too slow!
-Austrian wavering square...I couldn't get within close of it for eons, and despite hitting it with something like 12-16 shots, hitting 6+ each time, I couldn't do anything to it! Plus, the cursed fiends were always bolstering back up because of rerolls or too many dice!!!! :evil:

3. Battle was finally won when two Austrian infantry units, one directly in front of the other, took massive French shooting and broke, causing the dominoes to cascade, at the same time as the Austrian left was finally cracking under the pressure of those two large French light infantry columns + hussards coming over the river. The 3e division, managing to hold off something like twice or three times their numbers, with only 1 unit breaking, were probably the saviours of the day, much like that other famed battle of a similar, but less glamorous, name. :wink:

Apologies for no photos. The boys, a year later, are almost completely painted on both sides of the field. Perhaps next battle, a refight of this one (Deadtorlitz???)(Ominous sounding, n'est-ce pas?), will see a couple select photos.

This was probably the best balanced French army I've run. It's small and expensive, but command control was excellent. We might drop the veteran status of the infantry, since as drilled, with their charismatic divisional commanders, they will still have 3 dice for cohesion tests. This will give us another unit of something. :twisted:

But the Austrians, in this incarnation, were tough.
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5286
Joined: Mon Oct 20, 2008 12:41 am

Re: Battle of Blatherlitz

Post by deadtorius »

Next time out it will be a different army, one that is list legal. Blathergut was kind enough to allow me to vary form the exact list since I wanted to try the Grenadier Cuirassier division and couldn't get it in otherwise.

CC Skilled

Advance Guard DC 1 Competent
Grenzers small poor drilled
Hussars small Average vet
Line infantry small Average Vet Med arty attach
Line infantry small Average Vet

Reserve Division DC 2 skilled
Line infantry small Superior Vet Med Arty
Line infantry small Superior Vet
Heavy foot artillery small
Cuirassier shock heavy cavalry small Average Vet
Cuirassier shock heavy cavalry small Average Vet officer

Mixed Division DC 1 Competent
Line infantry small Average Vet
Line infantry small Average Vet rifle skirmish attach
Hungarian Line infantry large Superior Drilled Med Arty attach
Light cav small average officer attached
Med Foot artillery small

Lack of command is truly horrible in this army, and all those numbers we ended up tripping over ourselves while trying to keep our division commanders pretty much in the middle of their divisions for rally purposes. The Corps commander ended up staying near the Reserve Division to help rally the Grenadiers, who were well worth their points as they managed to hold off and stand up to anything thrown at them for most of the game, until the French got to within close range and then all those hits from 2 or 3 units finally forced me to rout. Once this army goes its almost impossible to stop any of it from routing as each division has 4 or more units in it.

The Grenzers were deployed in an extended skirmish line but since they went down to early their primary purpose of blocking the Froggie guns did not work out as the dastardly French gunners deployed well away from the front of the skirmish line. In future they will have to wait in deployment so they can finally land in front of those guns and save some of the more expensive stuff from early shooting.

One of my Grenadiers took a round of lucky close range shooting from the occupied village and was forced back wavering, a state they remained in for the rest of the game as I needed both their division and corps commanders to help rally back the other elements of the reserve division, lack of command is a real problem here.

The last division was deployed on the Austrian right and managed to sweep all before it and at one point was even facing the rear of most of the French army and things started to look real good, even with our stumbling over each other as we ended up 2 or 3 units deep and some turns had to even stop moving some units as it was just getting too crowded. All of this was thanks to the Froggies putting down a river and trees that shrank the center of the table quite a bit :evil:

Just as victory appeared those broken ans wavering French types rallied, thus showing off their abundance of officers and rallying capabilities, marched up and destroyed the 1st division and most of the 2nd division in one turn :shock:
at this point the writing was on the walls and it was time to call the game since there were hardly any Austrians left to fight with.

Next time out its 888 points with more attachments so I hope that will work out better than another line infantry unit that adds to the masses and blocks the table.
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