Patch v1.13 preview
Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators
-
guille1434
- Major-General - Jagdtiger

- Posts: 2856
- Joined: Sun Jul 01, 2012 5:32 pm
Patch v1.13 preview
Hello! I saw somewhere in this forum that VPaulus mentioned that patch v1.13 of this game is adding new units.
Can someone tell something more about the changes introduced by this upcoming patch? Is there some "official" info release? Anyone know its ETA?
Thanks!
Can someone tell something more about the changes introduced by this upcoming patch? Is there some "official" info release? Anyone know its ETA?
Thanks!
Re: Patch v1.13 preview
This is me speculating, no official confirmation yet. But I hope that 1.13 will fix some of the 1.11 issues, specially regarding multiplayer.
I'll ask Alex, if there's anything new that will be introduced besides 5 new units.
This won't be a big patch, like from 1.5 to 1.10. I bet that will only happen with Allied Corps.
I'll ask Alex, if there's anything new that will be introduced besides 5 new units.
This won't be a big patch, like from 1.5 to 1.10. I bet that will only happen with Allied Corps.
-
guille1434
- Major-General - Jagdtiger

- Posts: 2856
- Joined: Sun Jul 01, 2012 5:32 pm
Re: Patch v1.13 preview
Thanks VPaulus for the data! You are as helpful as ever! And, by the way, is there any approximate date of release for Allied Corps? 
Thanks again!
Thanks again!
Re: Patch v1.13 preview
I can say that I was wrong, 1.13 will be a little more substantial, than just adding more units and fixing 1.11 issues. 
Re: Patch v1.13 preview
Good news..VPaulus wrote:I can say that I was wrong, 1.13 will be a little more substantial, than just adding more units and fixing 1.11 issues.
Re: Patch v1.13 preview
That's a rough list:

Probably there will be a open beta, very soon."UI and controls
- Minor adjustments in turn splash screen: scenario name is added to information shown; more screen space is used for victory conditions
- Number of units in reserve is now shown as N+B, where N is the number of normal units, and B is the number of bonus units.
- Prestige tooltip in the main UI now includes per-turn prestige bonus.
- Unit's battle history now includes unit upgrades.
- It is now possible to deploy paratroopers in the air or on the ground, using the ground/air switch.
- Actual ground state is now shown during deploy phase.
- When both movement and attack is possible to a certain hex, the player can now choose movement or attack using ground/air switch.
- On scenario result screen Enter now means "proceed" and "Esc means "view battlefield".
- Once spotted, immobile structures remain spotted on the map even if there are no units spotting them (like minefields).
- Sort order in the unit list is tweaked: now SE units are always shown after "normal" units.
- Added hotkey for Switch: W
- On briefing/debriefing screen Enter can be used to close the screen (except when there is a choice of the next scenario).
- In the scenario result screen Decisive victory, marginal victory and Loss now use different images.
- The game no longer counts carriers when calculating dangerous hexes for strategic bombers.
- Various small fixes in russian localization.
Modding
- Weather action now includes sandstorms.
- It is now possible to add new custom movement types.
- Prestige condition added (via Map condition, choose "Axis prestige" or "Allied prestige" from the list)
- New unit traits: "camo" (unit is hard to spot, like a minefield), "captureflag" (inverts predefined class ability to capture flags: infantry/tank/recon/AT lose it, other classes gain it)
Other
- "dice chess" cheat. Similar to "chess", but there is a certain limited randomization of combat results (unit's chance to hit and suppress can vary +-20%)."
Re: Patch v1.13 preview
Ohhh, that's a very nice list. Thanks for posting 
Re: Patch v1.13 preview
The next step ahead!
So many improvements for modding.
So many wishes I had for PzC are in this update.
And some very useful UI changes.
Thank you, Alex!
-
airbornemongo101
- Lieutenant Colonel - Fw 190A

- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: Patch v1.13 preview
Sounds pretty comprehensive.
Thanks for the heads up VP and to the dev. team for listening to the community and continuing to support and evolve the game
Thanks for the heads up VP and to the dev. team for listening to the community and continuing to support and evolve the game
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
-
guille1434
- Major-General - Jagdtiger

- Posts: 2856
- Joined: Sun Jul 01, 2012 5:32 pm
Re: Patch v1.13 preview
Thanks for the new info Vpaulus!!

