_[BUG] (v1.8.10.683 bRC4) Camp inflicting casualties

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Turk1964
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1138
Joined: Tue May 18, 2010 1:14 pm
Location: Victor Harbor South Australia

_[BUG] (v1.8.10.683 bRC4) Camp inflicting casualties

Post by Turk1964 »

Playing a game on Multiplayer against Blathergut and attacked his camp with 2 LF units and both my units recieved hits from the camp. As far as i Know the Camp had never fought back and the attacker merely parks his attackers adjacent to the camp and at the end of the opponents turn rolls to see if the camp is taken.This needs to be changed.Has anyone else noticed this ? Is anyone else posting in this thread apart from Me,Fedem,Blathergut and Dan?Everything seems to have come to a stand still.....
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Camp now inflicts casualties??????

Post by Blathergut »

Actually, as well, I had on a couple instances BGs hit routed units and my BGs took casualties. Should this happen?
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: Camp now inflicts casualties??????

Post by cothyso »

camps gameplay code is not in yet (which means there's no special camps code, ie looting, preventing combat, etc), and therefore they are behaving as normal BGs. I think they could/should/would also rout.. :)
FedeM
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
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Joined: Sat Dec 11, 2010 4:04 am

Re: [BUG] (v1.8.10.683 bRC4) Camp inflicting casualties

Post by FedeM »

Women and children now fight :)
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: [BUG] (v1.8.10.683 bRC4) Camp inflicting casualties

Post by cothyso »

added into revision 701

// added GP.CompulsoryLoot() methods
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