tnourie wrote:Hehe - Pop bottle rockets. Fun times those provided. . .bis wrote:In St. Vith, they act like cruise missiles when, in fact, they had the accuracy of pop bottle rockets.
But that brings up a valid point. I wonder if this can be compensated for in game turns by giving the V1 a 'landing radius' of 7 hexes, (the one you pick plus the surrounding six), with maybe a 70% chance of hitting the target hex and a 5% chance of one of the surrounding hexes. Also, a small chance that the rocket will totaly fail and blow up in flight, as happened in the real thing.
Good idea.