Game crashes after intro movie

Commander - The Great War: Tech Support

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johnnybravo
Lordz Games Studio
Lordz Games Studio
Posts: 333
Joined: Wed Feb 23, 2011 5:12 pm

Re: Game crashes after intro movie

Post by johnnybravo »

Game requires OpenGL 1.5 and according to Wikipedia your hardware is only capable of 1.4 which your glewinfo log confirms, sorry :(

P.S. Full truth is that game will run on 1.4 hardware as long as it supports ARB_vertex_buffer_object extension which is quite common actually. If you could find a driver that does that...
Myrddraal
The Artistocrats
The Artistocrats
Posts: 1505
Joined: Wed Feb 23, 2011 2:49 pm

Re: Game crashes after intro movie

Post by Myrddraal »

I've been trying to work this one out... I think this download should do the trick:

http://downloadcenter.intel.com/Detail_ ... 5&lang=eng

That's according to this source:
http://software.intel.com/en-us/article ... and-beyond

You need at least version 14.x of your driver to get the required extensions.



EDIT: On second thoughts, it looks like you already have this driver. Could you confirm the error message you're now getting in ctgw.log?
foxhole187
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Mon May 11, 2009 11:38 pm

Re: Game crashes after intro movie

Post by foxhole187 »

Thanks for all your info guys, still doesn't run but I think we are close to an answer one way or another.

Here it is:

Log date: 2013-01-03 17:13:36
[17:13:36][620][3]Commander: The Great War(v 1.1.2)
[17:13:36][620][8]Operating system: Windows XP Professional Service Pack 3
[17:13:36][620][8]Number of processors: 2
[17:13:36][620][3]Audio device used: Generic Hardware
[17:13:36][620][8]OpenGL 1.5: OK
[17:13:36][620][8]OpenGL Context version: 1.4
[17:13:36][620][8]OpenGL Vendor: Intel
[17:13:36][620][8]OpenGL Renderer: Intel 945G
[17:13:36][620][3]Setting vsync
[17:13:36][620][3]Initializing video player
[17:13:36][620][8]Allocating new vertex buffer
[17:13:36][620][Error]================================= C++ stack trace ==================================

[17:13:37][620][Error] (0)
[17:13:37][620][Error] (0)
[17:13:37][620][Error] (0)
[17:13:37][620][Error] (0)

and the top of the glewinfo:

GLEW version 1.7.0
Reporting capabilities of pixelformat 3
Running on a Intel 945G from Intel
OpenGL version 1.4.0 - Build 7.14.10.4926 is supported
Myrddraal
The Artistocrats
The Artistocrats
Posts: 1505
Joined: Wed Feb 23, 2011 2:49 pm

Re: Game crashes after intro movie

Post by Myrddraal »

Just in case you haven't already, try downloading the driver I linked to in my previous post:

http://downloadcenter.intel.com/Detail_ ... 5&lang=eng

If that doesn't work, or you already have this driver, I'm afraid there might not be much more we can do other than use a different machine.
foxhole187
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Mon May 11, 2009 11:38 pm

Re: Game crashes after intro movie

Post by foxhole187 »

Out of luck, I think I might try for a driver that supports ARB_vertex_buffer_object extensions that johnnybravo suggested.
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