My pleasure, Arctic! Be wary of Jcb tho... He's a phenomenal player and actually won Sword, for "real", as Allies in our GJS'44 campaign... Have fun gents!arcticpost wrote:Game Started: jcb989 (Allies) vs arcticpost (Germans)
Game Started: jcb989 (Germans) vs arcticpost (Allies)
(Jon, thanks for sending jcb on.)
Normandy Ninjas: Sneaky Ouistreham
Moderators: Slitherine Core, BA Moderators
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Updated Tourney Results
Let me know of any omissions or inaccuracies...
Players
Al (Morge4)
Gilles (Leci)
John (Johntindall)
Jon (Joncorcuera)
Jon (GottaLove88s)
Mike (K9mike)
Game Results
Morge4 (Allies) v Leci (Germans) = Started =
Morge4 (Allies) v Johntindall (Germans) = ? =
Morge4 (Allies) v Joncorcuera (Germans) = ? =
Morge4 (Allies) v GottaLove88s (Germans) = Finished = German win
Morge4 (Allies) v K9mike (Germans) = Started =
Leci (Allies) v Morge4 (Germans) = Started =
Leci (Allies) v Johntindall (Germans) = ? =
Leci (Allies) v Joncorcuera (Germans) = ? =
Leci (Allies) v GottaLove88s (Germans) = Finished = German win
Leci (Allies) v K9mike (Germans) = Finished = German win
Johntindall (Allies) v Morge4 (Germans) = ? =
Johntindall (Allies) v Leci (Germans) = ? =
Johntindall (Allies) v Joncorcuera (Germans) = Started =
Johntindall (Allies) v GottaLove88s (Germans) = Finished = German win
Johntindall (Allies) v K9mike (Germans) = ? =
Joncorcuera (Allies) v Morge4 (Germans) = Started =
Joncorcuera (Allies) v Leci (Germans) = Started =
Joncorcuera (Allies) v Johntindall (Germans) = Started =
Joncorcuera (Allies) v GottaLove88s (Germans) = Finished = German win
Joncorcuera (Allies) v K9mike (Germans) = Finished = German win
GottaLove88s (Allies) v Morge4 (Germans) = Finished = German win
GottaLove88s (Allies) v Leci (Germans) = Finished = Allied win
GottaLove88s (Allies) v Johntindall (Germans) = Finished = Allied win
GottaLove88s (Allies) v Joncorcuera (Germans) = Finished = German win
GottaLove88s (Allies) v K9mike (Germans) = Finished = Allied win
K9mike (Allies) v Morge4 (Germans) = Started =
K9mike (Allies) v Leci (Germans) = Started =
K9mike (Allies) v Johntindall (Germans) = ? =
K9mike (Allies) v Joncorcuera (Germans) = Started =
K9mike (Allies) v GottaLove88s (Germans) = Finished = German win
Summary
Games Finished = 12
Games Started = 10
Still to Start = 8
Morge4 - Started 7 - Finished 2 - Won 1 - Lost 1 - In Play 5
Leci - Started 7 - Finished 3 - Won 0 - Lost 3 - In Play 4
Johntindall - Started 4 - Finished 2 - Won 0 - Lost 2 -In Play 2
Joncorcuera - Started 8 - Finished 3 - Won 1 - Lost 2 - In Play 5
GottaLove88s - Started 10 - Finished 10 - Won 8 - Lost 2 - In Play 0
K9mike - Started 8 - Finished 4 - Won 2 - Lost 2 - In Play 4
German wins = 9
Allied wins = 3
German:Allied win ratio = 3.0x
Joining us at the next round
Arcticpost
Jcb989
Let me know of any omissions or inaccuracies...
Players
Al (Morge4)
Gilles (Leci)
John (Johntindall)
Jon (Joncorcuera)
Jon (GottaLove88s)
Mike (K9mike)
Game Results
Morge4 (Allies) v Leci (Germans) = Started =
Morge4 (Allies) v Johntindall (Germans) = ? =
Morge4 (Allies) v Joncorcuera (Germans) = ? =
Morge4 (Allies) v GottaLove88s (Germans) = Finished = German win
Morge4 (Allies) v K9mike (Germans) = Started =
Leci (Allies) v Morge4 (Germans) = Started =
Leci (Allies) v Johntindall (Germans) = ? =
Leci (Allies) v Joncorcuera (Germans) = ? =
Leci (Allies) v GottaLove88s (Germans) = Finished = German win
Leci (Allies) v K9mike (Germans) = Finished = German win
Johntindall (Allies) v Morge4 (Germans) = ? =
Johntindall (Allies) v Leci (Germans) = ? =
Johntindall (Allies) v Joncorcuera (Germans) = Started =
Johntindall (Allies) v GottaLove88s (Germans) = Finished = German win
Johntindall (Allies) v K9mike (Germans) = ? =
Joncorcuera (Allies) v Morge4 (Germans) = Started =
Joncorcuera (Allies) v Leci (Germans) = Started =
Joncorcuera (Allies) v Johntindall (Germans) = Started =
Joncorcuera (Allies) v GottaLove88s (Germans) = Finished = German win
Joncorcuera (Allies) v K9mike (Germans) = Finished = German win
GottaLove88s (Allies) v Morge4 (Germans) = Finished = German win
GottaLove88s (Allies) v Leci (Germans) = Finished = Allied win
GottaLove88s (Allies) v Johntindall (Germans) = Finished = Allied win
GottaLove88s (Allies) v Joncorcuera (Germans) = Finished = German win
GottaLove88s (Allies) v K9mike (Germans) = Finished = Allied win
K9mike (Allies) v Morge4 (Germans) = Started =
K9mike (Allies) v Leci (Germans) = Started =
K9mike (Allies) v Johntindall (Germans) = ? =
K9mike (Allies) v Joncorcuera (Germans) = Started =
K9mike (Allies) v GottaLove88s (Germans) = Finished = German win
Summary
Games Finished = 12
Games Started = 10
Still to Start = 8
Morge4 - Started 7 - Finished 2 - Won 1 - Lost 1 - In Play 5
Leci - Started 7 - Finished 3 - Won 0 - Lost 3 - In Play 4
Johntindall - Started 4 - Finished 2 - Won 0 - Lost 2 -In Play 2
Joncorcuera - Started 8 - Finished 3 - Won 1 - Lost 2 - In Play 5
GottaLove88s - Started 10 - Finished 10 - Won 8 - Lost 2 - In Play 0
K9mike - Started 8 - Finished 4 - Won 2 - Lost 2 - In Play 4
German wins = 9
Allied wins = 3
German:Allied win ratio = 3.0x
Joining us at the next round
Arcticpost
Jcb989
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Christmas Present - Hints & Tips for Sword
Merry Christmas guys... Thanks to everyone who's given me such great Sword games these past few days (a fun prezzie to receive!)... It's cool to be on the player side of things rather than the designer side for awhile...
SWORD SPOILERS... Don't read if you're a purist... With that warning given, I've noticed several things about BA that are worth passing on... With apologies to Al, Mike & Justin, you gents aren't going to learn anything new here, but it might help the newbies give us all a bloody nose...
Allies - Use cover. It's amazing what an Allied general can hide in the Rommell's asparagus on the beach... Remember LOS for most units is 5 squares... Unless he's got a scout in the cliffs, he can't even see your Shermans, until you fire... That is going to be one very lonely volksgrenadier in about 2 turns time...

Allies - Infantry can climb cliffs that are covered with dune grass, haha. A new route off the beach! Use hunt mode across the mud. Unless he's got a scout, he won't see you coming. Drop your ATGs into the dune grass on the cliffs, then swap with neighbouring infantry over subsequent turns. You can gradually roll your guns right up to places where they can take out those pesky tanks. And if you're worried about PzIVs, use a smoke barrage from both mortars. You'll protect yourself and worry the heck out of him...

Germans - Your 88s are your key weapon. Here Mike deployed a single 88 in a bunker and he TOOK OUT BOTH FIREFLIES AT MAX RANGE with just two shots... 88s can really mess up an assault... Gee, thanks Mike!

Germans - Hide your 88s in cover at strategic locations. Sometimes a forest is better than a bunker, because it's less obvious. They're lethal at close range. Here, one's got a 47% kill on a Sherman frontal facing... and that's without the "accurate snipe shot" that they'll inevitably earn through promotions... If you can blast your enemy's transports, then his ATGs become pretty much grounded, and his mortars aren't going far... Consider "transport chaining". If you're not using 'em, leave a couple of trucks on a road in the middle of the map. Then, when you want to move something, e.g. an 88, from one side of the map to the other, pick it up from your left flank, drive your 251 to your trucks in the middle of the map, drop the 88 from the 251, pick it up with the truck, and drive the rest of the way... You can (almost) get from one flank to the other in one turn... And there's noooooo way he's expecting your 88 in two places at the same time...

Germans - Don't be scared to visit the beach. If you've got scouts or recon cars up, and you're confident you've beaten off an assault, counterattack. Below, the Germans made a lucky guess where the main strike was coming, and fluked out with two 88s, two mortars, two StuGs and HMG cover in the right place at the right time... Crush your enemy and take his beach flag... Johntindall did something similar to me with a multi-unit infantry attack on a poorly defended beach flag. It works...
PS. Smoke works two ways too. Here, the German dropped smoke to prevent the Shermans taking a pop at a newly placed 88... Of course, the tanks could move up to the cliffs to take a pop, but there's another 88 waiting... Crosscover.

Germans - Smokey mortars really do work both ways. Here, the Brits have used smoke to screen off some infantry from an 88 in a bunker, little realising that the rest of the clifftops are lined with HMGs... However, the Germans have used a dual mortar smoke barrage too, to lock off their armour from two 6pdrs on the beach... The panzers can now safely turn the Allied mortars at the back into mincemeat... Suppress this turn, to avoid mortar reply... Kill next.

Leci taught me a new word. Schwerpunkt. As I understand it, it's all about force concentration. And it's the only way for the Allies to win (imho)... If you're the Allies, put 1-2 units somewhere where they can make a lot of noise and distraction... Then put EVERYTHING else, somewhere else. That's going to be your schwerpunkt... The Germans have to stretch thin to cover a lot of territory... Create a weak point, fight your way to cover and even up your odds... But don't lose your beach flag before you get another one!
Merry Christmas everyone. Happy battling...

Merry Christmas guys... Thanks to everyone who's given me such great Sword games these past few days (a fun prezzie to receive!)... It's cool to be on the player side of things rather than the designer side for awhile...
SWORD SPOILERS... Don't read if you're a purist... With that warning given, I've noticed several things about BA that are worth passing on... With apologies to Al, Mike & Justin, you gents aren't going to learn anything new here, but it might help the newbies give us all a bloody nose...
Allies - Use cover. It's amazing what an Allied general can hide in the Rommell's asparagus on the beach... Remember LOS for most units is 5 squares... Unless he's got a scout in the cliffs, he can't even see your Shermans, until you fire... That is going to be one very lonely volksgrenadier in about 2 turns time...

Allies - Infantry can climb cliffs that are covered with dune grass, haha. A new route off the beach! Use hunt mode across the mud. Unless he's got a scout, he won't see you coming. Drop your ATGs into the dune grass on the cliffs, then swap with neighbouring infantry over subsequent turns. You can gradually roll your guns right up to places where they can take out those pesky tanks. And if you're worried about PzIVs, use a smoke barrage from both mortars. You'll protect yourself and worry the heck out of him...
Germans - Your 88s are your key weapon. Here Mike deployed a single 88 in a bunker and he TOOK OUT BOTH FIREFLIES AT MAX RANGE with just two shots... 88s can really mess up an assault... Gee, thanks Mike!
Germans - Hide your 88s in cover at strategic locations. Sometimes a forest is better than a bunker, because it's less obvious. They're lethal at close range. Here, one's got a 47% kill on a Sherman frontal facing... and that's without the "accurate snipe shot" that they'll inevitably earn through promotions... If you can blast your enemy's transports, then his ATGs become pretty much grounded, and his mortars aren't going far... Consider "transport chaining". If you're not using 'em, leave a couple of trucks on a road in the middle of the map. Then, when you want to move something, e.g. an 88, from one side of the map to the other, pick it up from your left flank, drive your 251 to your trucks in the middle of the map, drop the 88 from the 251, pick it up with the truck, and drive the rest of the way... You can (almost) get from one flank to the other in one turn... And there's noooooo way he's expecting your 88 in two places at the same time...
Germans - Don't be scared to visit the beach. If you've got scouts or recon cars up, and you're confident you've beaten off an assault, counterattack. Below, the Germans made a lucky guess where the main strike was coming, and fluked out with two 88s, two mortars, two StuGs and HMG cover in the right place at the right time... Crush your enemy and take his beach flag... Johntindall did something similar to me with a multi-unit infantry attack on a poorly defended beach flag. It works...
Germans - Smokey mortars really do work both ways. Here, the Brits have used smoke to screen off some infantry from an 88 in a bunker, little realising that the rest of the clifftops are lined with HMGs... However, the Germans have used a dual mortar smoke barrage too, to lock off their armour from two 6pdrs on the beach... The panzers can now safely turn the Allied mortars at the back into mincemeat... Suppress this turn, to avoid mortar reply... Kill next.
Leci taught me a new word. Schwerpunkt. As I understand it, it's all about force concentration. And it's the only way for the Allies to win (imho)... If you're the Allies, put 1-2 units somewhere where they can make a lot of noise and distraction... Then put EVERYTHING else, somewhere else. That's going to be your schwerpunkt... The Germans have to stretch thin to cover a lot of territory... Create a weak point, fight your way to cover and even up your odds... But don't lose your beach flag before you get another one!
Merry Christmas everyone. Happy battling...
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Re: Normandy Ninja Training: 3-to-1 German wins so far
Thanks Jon. You are right on the money as far as those transport vehicles go...I always target those when possible. Sure wish your 88s would have been stuck some where else...Lol.
I had to work...I am jot off till the 28th. But thats the way it goes... been working for Uncle Sam my whole life so I'm use to it.
Take Care an hope you had a great vacation/ xmas.
Mike
I had to work...I am jot off till the 28th. But thats the way it goes... been working for Uncle Sam my whole life so I'm use to it.
Take Care an hope you had a great vacation/ xmas.
Mike
-
johntindall
- Sergeant - 7.5 cm FK 16 nA

- Posts: 200
- Joined: Wed Aug 22, 2012 12:55 am
- Location: Sydney, Australia
Re: Normandy Ninja Training: 3-to-1 German wins so far
Thanks Jon. Excellent, insightful tips from a master - best Chrissie present yet! I particularly like the 'swap location' trick to leapfrog ATGs forward. Was wondering how you did that, you clever sod! It also gives weakened units another capability (other than running back to protect the flag!).
This clever tactics may be a bit unrealistic, in my opinion. For example, a single survivor of a Scout unit could 'advance' an ATG into almost any terrain, even where a truck couldn't.
This seems quite unrealistic. I hope we can't 'advance' mech or armor the same way. Have you tried?
I'm not sure but wasn't the intent of the original mod to allow adjacent units (inf?) to swap buildings without having to run out into cover, which made sense. As Jon has shown, this ability could be used in an unrealistic way. Perhaps the mod can be restricted to inf only? What do others think?
This clever tactics may be a bit unrealistic, in my opinion. For example, a single survivor of a Scout unit could 'advance' an ATG into almost any terrain, even where a truck couldn't.
I'm not sure but wasn't the intent of the original mod to allow adjacent units (inf?) to swap buildings without having to run out into cover, which made sense. As Jon has shown, this ability could be used in an unrealistic way. Perhaps the mod can be restricted to inf only? What do others think?
-
johntindall
- Sergeant - 7.5 cm FK 16 nA

- Posts: 200
- Joined: Wed Aug 22, 2012 12:55 am
- Location: Sydney, Australia
Re: Normandy Ninja Training: 3-to-1 German wins so far
Oh, and a small tip from me. If you're allied, don't leave your beach flag unprotected. A sneaky infiltrator could wait until your main force has passed, sneak up to it and take it off you with only a turn or two to go. Somewhat embarrassing!
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
It's a good point JT. Don't worry tho. Sadly rf900 added a terrain check once we discovered the original version of swap could hide panzers in trees. If the unit can't go there naturally, then the swap is illegal...johntindall wrote:Thanks Jon. Excellent, insightful tips from a master - best Chrissie present yet! I particularly like the 'swap location' trick to leapfrog ATGs forward. Was wondering how you did that, you clever sod! It also gives weakened units another capability (other than running back to protect the flag!).
This clever tactics may be a bit unrealistic, in my opinion. For example, a single survivor of a Scout unit could 'advance' an ATG into almost any terrain, even where a truck couldn't.This seems quite unrealistic. I hope we can't 'advance' mech or armor the same way. Have you tried?
I'm not sure but wasn't the intent of the original mod to allow adjacent units (inf?) to swap buildings without having to run out into cover, which made sense. As Jon has shown, this ability could be used in an unrealistic way. Perhaps the mod can be restricted to inf only? What do others think?
Using wounded units to move ATGs is a smart idea that I'm going to borrow shamelessly! But it does take some planning ahead to figure out what you hope to do, and several turns and multiple infantry to move anything anywhere. Remember each time you swap, your swapping infantryman is in completely the wrong place to move forwards again. Try it out and you'll see what I mean. It's a great tactic but it will tie up multiple units that can't do other things. There are two obvious prevention strategies for a defender too...
Last edited by GottaLove88s on Tue Dec 25, 2012 9:20 pm, edited 1 time in total.
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Hehe... Yup, JT did that to me, groan... Pleeeeeeease tell me that worked against somebody else too...?johntindall wrote:Oh, and a small tip from me. If you're allied, don't leave your beach flag unprotected. A sneaky infiltrator could wait until your main force has passed, sneak up to it and take it off you with only a turn or two to go. Somewhat embarrassing!
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
johntindall
- Sergeant - 7.5 cm FK 16 nA

- Posts: 200
- Joined: Wed Aug 22, 2012 12:55 am
- Location: Sydney, Australia
Re: Normandy Ninja Training: 3-to-1 German wins so far
Not yet Jon, but I hope to get lucky someday.GottaLove88s wrote:Hehe... Yup, JT did that to me, groan... Pleeeeeeease tell me that worked against somebody else too...?johntindall wrote:Oh, and a small tip from me. If you're allied, don't leave your beach flag unprotected. A sneaky infiltrator could wait until your main force has passed, sneak up to it and take it off you with only a turn or two to go. Somewhat embarrassing!
(ps- Stan Lee of superhero comic book fame was once asked what superpower he would wish for. He had a great answer: to be super lucky! In the absence of old fashioned careful thinking, this is my secret default wish for BA too!)
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
1. Hehe, good answer. Me too! But I suspect your other opponents will be much wiser than I was.johntindall wrote:Not yet Jon, but I hope to get lucky someday.GottaLove88s wrote:Hehe... Yup, JT did that to me, groan... Pleeeeeeease tell me that worked against somebody else too...?johntindall wrote:Oh, and a small tip from me. If you're allied, don't leave your beach flag unprotected. A sneaky infiltrator could wait until your main force has passed, sneak up to it and take it off you with only a turn or two to go. Somewhat embarrassing!
(ps- Stan Lee of superhero comic book fame was once asked what superpower he would wish for. He had a great answer: to be super lucky! In the absence of old fashioned careful thinking, this is my secret default wish for BA too!)
2. Time travel please. In BA and other things...
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
joncorcuera
- Sergeant - 7.5 cm FK 16 nA

- Posts: 232
- Joined: Fri Dec 07, 2012 5:15 pm
Re: Normandy Ninja Training: 3-to-1 German wins so far
Happy Holidays from Spain,
After a hard battle against k9mike.
GAME FINISHED joncorcuera (Germán) vs k9mike (allies). Won by Germán, joncorcuera.
GAME FINISHED joncorcuera (Germán) vs morge4 (allies). Won by Germán, joncorcuera.
GAME FINISHED joncorcuera (Germán) vs Leci (allies). Won by Germán, Joncorcuera.
After a hard battle against k9mike.
GAME FINISHED joncorcuera (Germán) vs k9mike (allies). Won by Germán, joncorcuera.
GAME FINISHED joncorcuera (Germán) vs morge4 (allies). Won by Germán, joncorcuera.
GAME FINISHED joncorcuera (Germán) vs Leci (allies). Won by Germán, Joncorcuera.
-
arcticpost
- Sergeant - 7.5 cm FK 16 nA

- Posts: 208
- Joined: Wed Aug 15, 2012 12:22 am
Re: Normandy Ninja Training: 3-to-1 German wins so far
[/quote]My pleasure, Arctic! Be wary of Jcb tho... He's a phenomenal player and actually won Sword, for "real", as Allies in our GJS'44 campaign... Have fun gents!
[/quote]
So I've found out.
So I've found out.
Re: Normandy Ninja Training: 3-to-1 German wins so far
schwerpunkt:
noun: The point of focus; an area of concentrated effort, especially in a military operation.
Schwerpunkt
The Germans referred to a Schwerpunkt (focal point) and to a Schwerpunktprinzip (concentration principle) in the planning of operations. They viewed the Schwerpunkt as a center of gravity or point of maximum effort, where a decisive action could be achieved. Ground, mechanised and tactical air forces were concentrated at this point of maximum effort whenever possible. By local success at the Schwerpunkt, a small force achieved a breakthrough and gained advantages by fighting in the enemy's rear. Guderian summarized this doctrine as “Klotzen, nicht kleckern!”[49] (literally "boulders, not blots" meaning "act powerfully, not superficially".
To achieve a breakthrough, armoured forces would attack the enemy's defensive line directly, supported by motorized infantry, artillery fire and aerial bombardment, in order to create a breach in the enemy's line. Through this breach, the tanks and motorised units could break through without the traditional encumbrance of the slow logistics of infantry on foot. In the opening phase of an operation, air forces sought to gain superiority over enemy air-forces by attacking aircraft on the ground, bombing their airfields, and seeking to destroy them in the air. The principle of Schwerpunkt enabled the attacker to win numerical superiority at the point of the main effort, which in turn gave the attacker tactical and operational superiority even though the attacker may be numerically and strategically inferior along the front overall.
Of course, the converse is true, ie as a defender, identify the attackers focal point.
In many ways this also not explains blitzkrieg victories, but perhaps more importantly explains why the Wehrmacht were renowned for their counter-attacks above all other WWII armies (Allied or Axis) in the latter stages of the war (a war which logically Germany should not have started until >1943). In fact, there is a consensus that coupled with tactical and strategic withdrawals, the Wehrmacht counter-attack strengths/skill sets could have won the war, despite manpower and material weaknesses. However, the interference of Hitler, with his 'stand and hold' doctrine plus not conceding ground for tactical reasons ( based on a dictatorial model) ruined such advantages.
noun: The point of focus; an area of concentrated effort, especially in a military operation.
Schwerpunkt
The Germans referred to a Schwerpunkt (focal point) and to a Schwerpunktprinzip (concentration principle) in the planning of operations. They viewed the Schwerpunkt as a center of gravity or point of maximum effort, where a decisive action could be achieved. Ground, mechanised and tactical air forces were concentrated at this point of maximum effort whenever possible. By local success at the Schwerpunkt, a small force achieved a breakthrough and gained advantages by fighting in the enemy's rear. Guderian summarized this doctrine as “Klotzen, nicht kleckern!”[49] (literally "boulders, not blots" meaning "act powerfully, not superficially".
To achieve a breakthrough, armoured forces would attack the enemy's defensive line directly, supported by motorized infantry, artillery fire and aerial bombardment, in order to create a breach in the enemy's line. Through this breach, the tanks and motorised units could break through without the traditional encumbrance of the slow logistics of infantry on foot. In the opening phase of an operation, air forces sought to gain superiority over enemy air-forces by attacking aircraft on the ground, bombing their airfields, and seeking to destroy them in the air. The principle of Schwerpunkt enabled the attacker to win numerical superiority at the point of the main effort, which in turn gave the attacker tactical and operational superiority even though the attacker may be numerically and strategically inferior along the front overall.
Of course, the converse is true, ie as a defender, identify the attackers focal point.
In many ways this also not explains blitzkrieg victories, but perhaps more importantly explains why the Wehrmacht were renowned for their counter-attacks above all other WWII armies (Allied or Axis) in the latter stages of the war (a war which logically Germany should not have started until >1943). In fact, there is a consensus that coupled with tactical and strategic withdrawals, the Wehrmacht counter-attack strengths/skill sets could have won the war, despite manpower and material weaknesses. However, the interference of Hitler, with his 'stand and hold' doctrine plus not conceding ground for tactical reasons ( based on a dictatorial model) ruined such advantages.
Last edited by leci on Fri Dec 28, 2012 11:45 am, edited 1 time in total.
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Thanks JC. Scoresheet updated below...joncorcuera wrote:Happy Holidays from Spain,
After a hard battle against k9mike.
GAME FINISHED joncorcuera (Germán) vs k9mike (allies). Won by Germán, joncorcuera.
GAME FINISHED joncorcuera (Germán) vs morge4 (allies). Won by Germán, joncorcuera.
GAME FINISHED joncorcuera (Germán) vs Leci (allies). Won by Germán, Joncorcuera.
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Players
Al (Morge4)
Gilles (Leci)
John (Johntindall)
Jon (Joncorcuera)
Jon (GottaLove88s)
Mike (K9mike)
Game Results
Morge4 (Allies) v Leci (Germans) = Started =
Morge4 (Allies) v Johntindall (Germans) = ? =
Morge4 (Allies) v Joncorcuera (Germans) = Finished = German win
Morge4 (Allies) v GottaLove88s (Germans) = Finished = German win
Morge4 (Allies) v K9mike (Germans) = Started =
Leci (Allies) v Morge4 (Germans) = Started =
Leci (Allies) v Johntindall (Germans) = ? =
Leci (Allies) v Joncorcuera (Germans) = Finished = German win
Leci (Allies) v GottaLove88s (Germans) = Finished = German win
Leci (Allies) v K9mike (Germans) = Finished = German win
Johntindall (Allies) v Morge4 (Germans) = ? =
Johntindall (Allies) v Leci (Germans) = ? =
Johntindall (Allies) v Joncorcuera (Germans) = Started =
Johntindall (Allies) v GottaLove88s (Germans) = Finished = German win
Johntindall (Allies) v K9mike (Germans) = ? =
Joncorcuera (Allies) v Morge4 (Germans) = Started =
Joncorcuera (Allies) v Leci (Germans) = Started =
Joncorcuera (Allies) v Johntindall (Germans) = Started =
Joncorcuera (Allies) v GottaLove88s (Germans) = Finished = German win
Joncorcuera (Allies) v K9mike (Germans) = Finished = German win
GottaLove88s (Allies) v Morge4 (Germans) = Finished = German win
GottaLove88s (Allies) v Leci (Germans) = Finished = Allied win
GottaLove88s (Allies) v Johntindall (Germans) = Finished = Allied win
GottaLove88s (Allies) v Joncorcuera (Germans) = Finished = German win
GottaLove88s (Allies) v K9mike (Germans) = Finished = Allied win
K9mike (Allies) v Morge4 (Germans) = Started =
K9mike (Allies) v Leci (Germans) = Started =
K9mike (Allies) v Johntindall (Germans) = ? =
K9mike (Allies) v Joncorcuera (Germans) = Finished = German win
K9mike (Allies) v GottaLove88s (Germans) = Finished = German win
Summary
Games Finished = 15
Games Started = 9
Still to Start = 6
Morge4 - Started 8 - Finished 3 - Won 1 - Lost 2 - In Play 5
Leci - Started 8 - Finished 4 - Won 0 - Lost 4 - In Play 4
Johntindall - Started 4 - Finished 2 - Won 0 - Lost 2 -In Play 2
Joncorcuera - Started 10 - Finished 6 - Won 4 - Lost 2 - In Play 4
GottaLove88s - Started 10 - Finished 10 - Won 8 - Lost 2 - In Play 0
K9mike - Started 8 - Finished 5 - Won 2 - Lost 3 - In Play 3
German wins = 12
Allied wins = 3
German:Allied win ratio = 4.0x
Joining us at the next round
Arcticpost
Jcb989
Al (Morge4)
Gilles (Leci)
John (Johntindall)
Jon (Joncorcuera)
Jon (GottaLove88s)
Mike (K9mike)
Game Results
Morge4 (Allies) v Leci (Germans) = Started =
Morge4 (Allies) v Johntindall (Germans) = ? =
Morge4 (Allies) v Joncorcuera (Germans) = Finished = German win
Morge4 (Allies) v GottaLove88s (Germans) = Finished = German win
Morge4 (Allies) v K9mike (Germans) = Started =
Leci (Allies) v Morge4 (Germans) = Started =
Leci (Allies) v Johntindall (Germans) = ? =
Leci (Allies) v Joncorcuera (Germans) = Finished = German win
Leci (Allies) v GottaLove88s (Germans) = Finished = German win
Leci (Allies) v K9mike (Germans) = Finished = German win
Johntindall (Allies) v Morge4 (Germans) = ? =
Johntindall (Allies) v Leci (Germans) = ? =
Johntindall (Allies) v Joncorcuera (Germans) = Started =
Johntindall (Allies) v GottaLove88s (Germans) = Finished = German win
Johntindall (Allies) v K9mike (Germans) = ? =
Joncorcuera (Allies) v Morge4 (Germans) = Started =
Joncorcuera (Allies) v Leci (Germans) = Started =
Joncorcuera (Allies) v Johntindall (Germans) = Started =
Joncorcuera (Allies) v GottaLove88s (Germans) = Finished = German win
Joncorcuera (Allies) v K9mike (Germans) = Finished = German win
GottaLove88s (Allies) v Morge4 (Germans) = Finished = German win
GottaLove88s (Allies) v Leci (Germans) = Finished = Allied win
GottaLove88s (Allies) v Johntindall (Germans) = Finished = Allied win
GottaLove88s (Allies) v Joncorcuera (Germans) = Finished = German win
GottaLove88s (Allies) v K9mike (Germans) = Finished = Allied win
K9mike (Allies) v Morge4 (Germans) = Started =
K9mike (Allies) v Leci (Germans) = Started =
K9mike (Allies) v Johntindall (Germans) = ? =
K9mike (Allies) v Joncorcuera (Germans) = Finished = German win
K9mike (Allies) v GottaLove88s (Germans) = Finished = German win
Summary
Games Finished = 15
Games Started = 9
Still to Start = 6
Morge4 - Started 8 - Finished 3 - Won 1 - Lost 2 - In Play 5
Leci - Started 8 - Finished 4 - Won 0 - Lost 4 - In Play 4
Johntindall - Started 4 - Finished 2 - Won 0 - Lost 2 -In Play 2
Joncorcuera - Started 10 - Finished 6 - Won 4 - Lost 2 - In Play 4
GottaLove88s - Started 10 - Finished 10 - Won 8 - Lost 2 - In Play 0
K9mike - Started 8 - Finished 5 - Won 2 - Lost 3 - In Play 3
German wins = 12
Allied wins = 3
German:Allied win ratio = 4.0x
Joining us at the next round
Arcticpost
Jcb989
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Allied win ratio is slipping... from 3-to-1 to 4-to-1...
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Thanks for teaching me this, Gilles. Darned fine strategy it is too. It works...leci wrote:Schwerpunkt
The Germans referred to a Schwerpunkt (focal point) and to a Schwerpunktprinzip (concentration principle) in the planning of operations. They viewed the Schwerpunkt as a center of gravity or point of maximum effort, where a decisive action could be achieved. Ground, mechanised and tactical air forces were concentrated at this point of maximum effort whenever possible. By local success at the Schwerpunkt, a small force achieved a breakthrough and gained advantages by fighting in the enemy's rear. Guderian summarized this doctrine as “Klotzen, nicht kleckern!”[49] (literally "boulders, not blots" meaning "act powerfully, not superficially".
To achieve a breakthrough, armoured forces would attack the enemy's defensive line directly, supported by motorized infantry, artillery fire and aerial bombardment, in order to create a breach in the enemy's line. Through this breach, the tanks and motorised units could break through without the traditional encumbrance of the slow logistics of infantry on foot. In the opening phase of an operation, air forces sought to gain superiority over enemy air-forces by attacking aircraft on the ground, bombing their airfields, and seeking to destroy them in the air. The principle of Schwerpunkt enabled the attacker to win numerical superiority at the point of the main effort, which in turn gave the attacker tactical and operational superiority even though the attacker may be numerically and strategically inferior along the front overall.
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Re: Normandy Ninja Training: 3-to-1 German wins so far
Actually Jon - your transport train works well in this two way situation - ie identify your focal point, but build in flexible mobility.
-
GottaLove88s
- Lieutenant-General - Do 217E

- Posts: 3151
- Joined: Fri Apr 06, 2012 6:18 pm
- Location: Palau
Re: Normandy Ninja Training: 3-to-1 German wins so far
Chuckles, well, I did promise you a ninja training camp...leci wrote:Actually Jon - your transport train works well in this two way situation - ie identify your focal point, but build in flexible mobility.
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
-
joncorcuera
- Sergeant - 7.5 cm FK 16 nA

- Posts: 232
- Joined: Fri Dec 07, 2012 5:15 pm
Re: Normandy Ninja Training: 3-to-1 German wins so far
I am starting another battle against Leci for fun as allies, it looks he is interested in puting in place everything that has learned in the Other battles. But i have learned a couple of tricks in my battles as well so prepare yourself for blood and metal, because this british army Will stand until the lást man.... Lol by the way if Anyone else is interested in a battle out of the campaign PM and i Will be moré than pleased.

