Lost another **@!! plane to low fuel

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Kreisler
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Tue Nov 20, 2012 2:24 am

Lost another **@!! plane to low fuel

Post by Kreisler »

Yea yea I know I should pay more attention to stray planes flying to the corners of the map....but sheeesh! I enable the unmoved unit toggle and every turn I have to look over hordes of unmoved ground units not requiring my attention...but the planes!...I need to know about those, badly.

Why can't the unmoved unit toggle warning be made to work for planes only hmmm?....well hmmmm? :evil: :evil:
TheArni
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Fri Sep 28, 2012 5:00 pm

Re: Lost another **@!! plane to low fuel

Post by TheArni »

Use the Overviewmap and toggle to air view, there u will see where ur planes are and if they moved or not.
naughtybalrog
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 239
Joined: Mon Nov 28, 2011 8:25 pm

Re: Lost another **@!! plane to low fuel

Post by naughtybalrog »

TheArni wrote:Use the Overviewmap and toggle to air view, there u will see where ur planes are and if they moved or not.
Excellent idea man! Very useful :)
Shrike
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 323
Joined: Mon Jul 25, 2011 8:44 pm
Location: Belgium

Re: Lost another **@!! plane to low fuel

Post by Shrike »

This honestly never ever happens to me. I think the red haze in the field of movement is clear enough warning about the need to refuel and you'll never skip an unmoved unit again by using n (next) and z (sleep one turn) hot keys.
naughtybalrog
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 239
Joined: Mon Nov 28, 2011 8:25 pm

Re: Lost another **@!! plane to low fuel

Post by naughtybalrog »

Shrike wrote:This honestly never ever happens to me. I think the red haze in the field of movement is clear enough warning about the need to refuel and you'll never skip an unmoved unit again by using n (next) and z (sleep one turn) hot keys.
Really Shrike? I do not agree at all. If you are playing a huge mapped mod scenario with large numbers of units, 36 turns and a criteria that the scenario ends after the last turn... once you've achieved the abjectives early and are just playing out the turns, it gets boring to sit there and cycle through large numbers of unmoved units then end turn and wait for the AI to calculate just so you cylce through endless units and end turn and wait... then it is very easy to miss a plane that is in the clutter or under a ground unit but not adjacent to an airfield. And just wait until you play Chris' Mod with hundreds of units...
KeldorKatarn
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1294
Joined: Fri Jan 13, 2012 2:22 am

Re: Lost another **@!! plane to low fuel

Post by KeldorKatarn »

If the units don't do anything in such a scenario anymore, then why don't you just park them on an air field... I still don't get this...
Casaubon
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 110
Joined: Sat Aug 13, 2011 4:34 pm
Location: Austria
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Re: Lost another **@!! plane to low fuel

Post by Casaubon »

I lost some planes during GC due to lack of fuel also. Sometimes you just lose an airfield to enemy ground units and your low on fuel plane can´t make it to your safe airfield further back...
bebro
Slitherine
Slitherine
Posts: 4561
Joined: Sun Nov 19, 2006 12:50 pm

Re: Lost another **@!! plane to low fuel

Post by bebro »

I did lose some planes too in the GC. I'd love to have a separate warning for it as option...esp. on bigger maps i'd put it on.
chief
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 126
Joined: Thu Jan 13, 2011 6:24 pm
Location: central Florida

Re: Lost another **@!! plane to low fuel

Post by chief »

Yoy have a WARNING of lo fuel The map GLOWS RED. (pink gives you a chance to get to a field)
darkiemond
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Dec 04, 2012 8:33 am

Re: Lost another **@!! plane to low fuel

Post by darkiemond »

naughtybalrog wrote: ... once you've achieved the abjectives early and are just playing out the turns, it gets boring to sit there and cycle through large numbers of unmoved units then end turn and wait for the AI to calculate just so you cylce through endless units and end turn and wait... then it is very easy to miss a plane that is in the clutter or under a ground unit but not adjacent to an airfield. And just wait until you play Chris' Mod with hundreds of units...
This same thing happened to me once as well and I lost 3 planes due to not paying attention...once. So I had to reload and replay those turns BUT It hasn't happened since and I am sure you can guess why?
Not such a big deal in my opinion :wink: even if you have 100 units you can cycle through them once at most twice to get to the airfield.
War is beautiful only to those who never took any part in it.
KeldorKatarn
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1294
Joined: Fri Jan 13, 2012 2:22 am

Re: Lost another **@!! plane to low fuel

Post by KeldorKatarn »

I pretty much consider this a patterns that runs through all of the gameplay, not just fueling planes. When you get bored or rush things you start making mistakes, and the game usually kicks your butt for it. Either you lose a plane or a weak core unit gets crushed or a unit that you placed carelessly gets forced into a surrender. If there's one thing I noticed while playing the game and e.g. by watching deductors videos then it's the fact that the key to success in this game is staying focused, concentrated, think about every move and take a break when you start rushing things.
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