Weather turns winter, so we don't counterattack and focus on repairs.




Allied transports retreat from French coast, no landing in 1942.
39 PPs of convoy cargo sunk.
Moderators: Happycat, rkr1958, Slitherine Core





Actually multiple attacks by weak corps can achieve some damage. Corps have built in shock ability (nowhere close to armor or mech, but still), which helps to drop down effectiveness and score kill or two. Full corps roll 13 dice afterall, even if chance to hit is 10-15%, still they do some damage.joerock22 wrote:Morris always does those weak infantry attacks to drain Axis manpower. He always seems to do better than I expect though. But I have no basis for comparison because I don't make attacks like that.
True! It's particularly effective the lower the defender's efficiency is to begin with, since defender fires first, after attacker's shock attack reduces efficiency. For that's reason, it's often the first attacker that takes the most damage and a second, third, or even fourth attacker has a good shot to do some real damage (making defense continguous lines important).Plaid wrote:Actually multiple attacks by weak corps can achieve some damage. Corps have built in shock ability (nowhere close to armor or mech, but still), which helps to drop down effectiveness and score kill or two. Full corps roll 13 dice afterall, even if chance to hit is 10-15%, still they do some damage.joerock22 wrote:Morris always does those weak infantry attacks to drain Axis manpower. He always seems to do better than I expect though. But I have no basis for comparison because I don't make attacks like that.

I totally ignore oil with Axis since GS 2.0 was released, and never ran out of one yet. Looks like I am just not agressive enough to run out of oil (even though I some games in capture Moscow and stuff).Finland1944 wrote:Plaid, I wonder why you've built so many Italian tanks. I've understood that oil is more valuable than pps. So why to waste oil with tanks that are of less quality. (Or maybe they are not, and I just have prejudice against Italians?) But if they are, isn't like fighting and moving mecs that consume oil like tanks?
In GS 2.1 , If Axis play Europe fortress , They will never suffer the oil problem (If they play normal) . Usually when Axis lose Berlin , they still have 600-1000 oil then .Plaid wrote:I totally ignore oil with Axis since GS 2.0 was released, and never ran out of one yet. Looks like I am just not agressive enough to run out of oil (even though I some games in capture Moscow and stuff).Finland1944 wrote:Plaid, I wonder why you've built so many Italian tanks. I've understood that oil is more valuable than pps. So why to waste oil with tanks that are of less quality. (Or maybe they are not, and I just have prejudice against Italians?) But if they are, isn't like fighting and moving mecs that consume oil like tanks?







I have to report that USSR has enough oil around this time .Cybvep wrote:Ouch... That must have hurt and it's only 1942. However, not everything is bad - it seems that Morris is targeting Ploesti, which you should be grateful for, as you will probably never have oil issues in this game, anyway. Also, with so many air units, the Soviets may have oil issues on their own, lol.




Morris have ~10 fighters with 6 air combat. I don't think that one finnish fighter changes anything - it would only provide more repair bills.afk_nero wrote:
You need the Finnish fighter during winter, at least it ca fight on par with the Russians. It's all about the counter punch now.
For counter attack you need airforce and tanks/mechs - I do not see many - since his income is not great he cannot build them fast. If he did Morris will massacre it with his airforce anyway.afk_nero wrote:It bad but not too bad, summer is soon the the ruskies should get countered.
You need the Finnish fighter during winter, at least it ca fight on par with the Russians. It's all about the counter punch now.

