Adding back Sturmpanzer, Jagdpanther, etc...

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GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
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Adding back Sturmpanzer, Jagdpanther, etc...

Post by GottaLove88s »

Guys,

I was looking around for units that I could show in destroyed form as interesting map eye candy.

I've discovered some previously unseen units (at least, unseen by me, I confess) in \Data\Battle\Units...

Some of these look seriously sexy, eg. Sturmpanzer, Jagdpanther, JagdpanzerIV (screenshot of some of them, on Gold Beach from the GJS'44 campaign)

They look fully worked up for 3d graphics. How do I bring them back to life?

Is this just a case of adding them to squads.csv?

Image
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
Amaris
Captain - Heavy Cruiser
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Re: Adding back Sturmpanzer, Jagdpanther, etc...

Post by Amaris »

You must see if the 3D models have animations for move, firing, dead, ...
If yes, then you cann add them into squads.csv. :P
“Take care, my friend; watch your six, and do one more roll… just for me.”
k9mike
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
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Location: Normandy

Re: Adding back Sturmpanzer, Jagdpanther, etc...

Post by k9mike »

God I want that Jadgpanther...lol
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