
This should not happen !
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
shawkhan wrote:A Chuck Norris tank would have destroyed all adjacent tanks w/o using any ammo.
Lol! I stand correctedrobman wrote:Units with the "chucknorris" trait destroy all adjacent units with a single roundhouse kick.
The random generator and combat formula is very rough. There is no smoothness or correction. If your tiger gets 1 2 4 5 7 5 7 3 2 6 7 8 rolls, it will miss. I believe there should be thresholds for which an attack start with AT LEAST 1 hit, then dice rolls are used.huertgenwald wrote:Please be more precise. How many shots did you take at the soviet tank ? How many of the remaining 4 red tanks are supressed ?
Otherwise you're most probably right. Just another example of the weird random chances in PzC.
I don't have the gaming experience to comment on that, but respect your opinion. But I'd also like to say that "crap city" can be a result of amateur tactics, too.KeldorKatarn wrote:in my experience, as soon as developers start messing with random number generators to satisfy player compaints the game goes to crap-city faster than you can say "dice". I prefer random dice to be just that: random dice.
Kamerer wrote:I don't have the gaming experience to comment on that, but respect your opinion. But I'd also like to say that "crap city" can be a result of amateur tactics, too.KeldorKatarn wrote:in my experience, as soon as developers start messing with random number generators to satisfy player compaints the game goes to crap-city faster than you can say "dice". I prefer random dice to be just that: random dice.
From the pic, what I see is:
a) no artillery in range to supply even minimal initial suppression.
b) no tac air to soften the target.
c) two of the strongest (appearing) tanks have not fired.
d) nothing tells me what the already used attacking (or defending) tanks were in experience/strength before the attack.
So it looks like a fairly normal result to me. And not just game-wise, but historically. IS-2's were not push overs. They were the superlative tank design of the war - with a design derivation that still shows on today's battlefield. That can't really be said directly of ANY other WWII tank, including the King Tiger. So - this looks like a reasonable outcome, especially since you don't know what strength and experience many of those other tanks were in this combat at the start of this turn.
It means: use strategic bombers and artillery to suppress the tank first and only then attack with armor. Yes, you will still benefit from immobilizing it first, but you can even use infantry for that. if you force a sufficiently suppressed unit to retreat and it can't, it will simply surrender. Simple game mechanics and nothing to do with real life. This is a _game_ my friend, don't get upset about this.johndoe2 wrote:'just kill tanks (with or) without ammo off properly' ?!? - Meaning exactly what? What's a proper way killing enemy units?
Running out of ammo IS a crime!!! And if you are foolish enough to leave you unit without and completely surrounded then you should be punished and severely - like in real life scenario.
I think what he is saying is that if you had suppressed him enough with artillery and strat bombers and then attacked with your best tanks first this probably wouldn't have been an issue in the first place.johndoe2 wrote:Have you actually read my post? That's all I'm gonna say...
Correct me if I'm wrong but I see three tiger II's and one tiger I. Twobrettz123 wrote:I think what he is saying is that if you had suppressed him enough with artillery and strat bombers and then attacked with your best tanks first this probably wouldn't have been an issue in the first place.johndoe2 wrote:Have you actually read my post? That's all I'm gonna say...
I don't see any artillery in range (though to be fair the Wespe in the bottom right could have a range 1 hero) and I don't see any strat bombers anywhere so your picture leaves the idea that you did not suppress the tank at all before attacking. Then I have to wonder why you didn't attack with your best tanks first. There is no benefit to attacking with them last.