ARDENNES_CONCRETE

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enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

ARDENNES_CONCRETE

Post by enric »

There are two Bunkers in the Ardennes set named:

ARDENNES_CONCRETE_BUNKER_AT_BUNKER_SNOW
ARDENNES_CONCRETE_BUNKER_AT_BUNKER

The first appears as
TERRAIN HeavyFortifications (OBJECTS.TXT)

The second is missing (?)
When placed on map, the ARDENNES_CONCRETE_AT_BUNKER appears as Open ground and vehicles may enter the tile.

They appear, in the editor, as Large Bunker in the objects list (the same name for both) but when placed, one is a Heavy Fort. and the other is Open ground.
In the list, one appears after Church B and the other after Open Bunker.
twoeyes
Slitherine
Slitherine
Posts: 114
Joined: Mon Sep 18, 2006 8:23 am

Re: ARDENNES_CONCRETE

Post by twoeyes »

Hi there,

This is a strange one. The duplicated bunkers are an error, probably caused by lazy cutting and pasting on my behalf :). However, at first glance I'm not quite sure as to why they don't function as normal bunkers. I'll have play around and see if I can see whats wrong.
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