Eques wrote:Fair enough, good use of numbers.
One small error which was that I left the impact set up for v2, for which a BG gets a -1 for losing the impact combat by just 1 hit (versus 2 hits in v1). It's only a slight change but brings the v1 and v2 results for the Romans vs Men-at-Arms a little closer.
Eques wrote:But I have seen lots of comments on these forums along the lines of:
"That might have been the case under V1 but not under V2.." or "That army becomes a lot more viable under V2" or "When V2 arrives I think we will suddenly start to see a lot more of...|"
All of which suggested to me that V2 was quite a big paradigm change (not just on Romans).
It's useful to keep in mind a cartoon I once saw. A guy's at a computer typing a way. A voice, off panel, says, "Come to bed. It's late." The guy responds, "Just a minute, honey. Someone's wrong in internet."
There would be some truth to seeing v2 as v1.1. There are changes, but I would not call it a "paradigm change". In fact the authors set out to make incremental changes to correct what they saw as undesirable or unintended results that had shown up through substantial game play. They were quite resistant to calls for a "paradigm change".
Eques wrote:Just out of interest what are the numbers for average and poor legions?
Against what? For what phase? Versus average Gauls the only change is that the impact phase is slightly more decisive (see the change above). Average/poor legions don't have skilled swords, so if their advantage over Gauls in v2 will be HF vs MF (if the Gauls are MF) and armour over protected (if they have armour), which is the same as v1.
For a 4 base LRR average / poor BG (both armoured) vs MF average, protected Gauls, who cannot bring their numbers to bear (i.e., that means they have to be in 4 ranks if an 8 base BG or they are a 6 base BG in 3 ranks)
Cohesion loss percentages:
Average Roman = 12% versus 40% for Gauls
Poor Roman = 21% versus 31% for Gauls.
Of course, a 4 base average or poor Roman BG is susceptible to being destroyed through base losses - true for both v1 and v2.