Merging infantry

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Moderators: Slitherine Core, BA Moderators

rf900
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 339
Joined: Fri May 04, 2012 6:59 am

Re: Merging infantry

Post by rf900 »

Thanks didn't thought about that, the merge does remove one of the units via RemoveUnit(me, 2) ;

Need to test/know if that counts as a casualty.

Also at first I didn't let units merge with Miller's squad, then after I alter the merge code to allow it, but you have a good point maybe I shouldn't. You still have the medic option, getting throught the 6 missions with the 7 men only is not easy. So merge maybe not, but the medic will be needed to avoid frustration.
Old_Warrior
Major - Jagdpanther
Major - Jagdpanther
Posts: 1022
Joined: Fri Apr 30, 2010 3:13 am

Re: Merging infantry

Post by Old_Warrior »

Maybe two units for Miller's squad? Keep medic. Do not use merge. Either that or cut down on the number of missions.

Its a good concept. Could be used for "Combat!" missions. "Sarge" and "Littlejohn" and "Caje" on the move! ;)
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