BA Update 2.0.6 Patch Notes
Moderators: Slitherine Core, BA Moderators
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BA Update 2.0.6 Patch Notes
2.0.6 Patch Notes
+ Advanced combat tooltips
+ AI updates and tougher AI option.
+ Download unofficial campaigns on any platform using the ingame downloader.
+ Review the last MP turn before you place any orders.
+ UI enhancements and bug fixes.
+ Many new script commands (check the wiki for detailed documentation).
+ Advanced Options provides access to enhanced tooltips and AI options.
+ Editor: defaults to current save file.
+ Editor: CTRL+SHIFT+D outputs EDITOR_DUMP.TXT to aid in scripting units.
+ Editor: CTRL+S to save current editor file
+ Script: fix for bad chars in script.
+ MP - fixed bug when cancelling bonus in MP.
+ Script: Object reaction functions: SCRIPT_REACT and SCRIPT_USER_VALUE implemented.
+ Fix: UNITICONS was not being correctly loaded on iPad from custom campaigns.
+ New: Can delete user campaigns from MP list.
+ Fix: Small tooltip reposition in battle
+ Script: new commands to get/set options values.
+ Script: multiple scratch arrays, and ability to sort them.
+ AI:Script: build unit list to change order that AI units are dealt with.
+ AI:Script: SetAIPasses command for multipass AI.
+ Fix: UI object scripting for core objects didn't work. Also fixed some other UI script oddness.
+ Script: SetUnitTexture - script control for the texture on a unit.
+ Fix: didn't save weather state (snow etc).
Modding updates at:
http://www.slitherinebravo.net/GameWiki ... w_features
+ Advanced combat tooltips
+ AI updates and tougher AI option.
+ Download unofficial campaigns on any platform using the ingame downloader.
+ Review the last MP turn before you place any orders.
+ UI enhancements and bug fixes.
+ Many new script commands (check the wiki for detailed documentation).
+ Advanced Options provides access to enhanced tooltips and AI options.
+ Editor: defaults to current save file.
+ Editor: CTRL+SHIFT+D outputs EDITOR_DUMP.TXT to aid in scripting units.
+ Editor: CTRL+S to save current editor file
+ Script: fix for bad chars in script.
+ MP - fixed bug when cancelling bonus in MP.
+ Script: Object reaction functions: SCRIPT_REACT and SCRIPT_USER_VALUE implemented.
+ Fix: UNITICONS was not being correctly loaded on iPad from custom campaigns.
+ New: Can delete user campaigns from MP list.
+ Fix: Small tooltip reposition in battle
+ Script: new commands to get/set options values.
+ Script: multiple scratch arrays, and ability to sort them.
+ AI:Script: build unit list to change order that AI units are dealt with.
+ AI:Script: SetAIPasses command for multipass AI.
+ Fix: UI object scripting for core objects didn't work. Also fixed some other UI script oddness.
+ Script: SetUnitTexture - script control for the texture on a unit.
+ Fix: didn't save weather state (snow etc).
Modding updates at:
http://www.slitherinebravo.net/GameWiki ... w_features
Re: BA Update 2.0.6 Patch Notes
I don't see the DeleteObject(id) fix in the patch notes...
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Re: BA Update 2.0.6 Patch Notes
You are correct - I don't list every single fix, although this list is more exhaustive than usual it's true. But rest assured it was fixed
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Cheers
Pip

Cheers
Pip
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Re: BA Update 2.0.6 Patch Notes
I got the Ipad version via test flight
For user scenarios, it says to upload an .lst file; Where would those be, all the created scenarios do not have a file with that extension
Other
- Were unit merge and swap supposed to be in 2.06?
No other issues in single player games
For user scenarios, it says to upload an .lst file; Where would those be, all the created scenarios do not have a file with that extension
Other
- Were unit merge and swap supposed to be in 2.06?
No other issues in single player games
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Re: BA Update 2.0.6 Patch Notes
The link at the bottom of the patch notes takes you to a page explaining how to create LST files - they are basically a metafile allowing you to link your scenarios into the system. If you have any issues with it, or if it's not easy to understand, then please open a thread on it and I'll do my best to help
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New orders for merge and swap are not part of the update.
Cheers
Pip

New orders for merge and swap are not part of the update.
Cheers
Pip
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Re: BA Update 2.0.6 Patch Notes
Thanks... to bad about the merge and swap..
As for creating .lst files; I looked at that page on how to create them; at first glance its above my skill level....
As for creating .lst files; I looked at that page on how to create them; at first glance its above my skill level....
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Re: BA Update 2.0.6 Patch Notes
It's generally intended that the people creating the scenarios will create a LST file that goes with them - then you just enter the url of the LST file and you get all the campaigns in the file listed ready for download.
What was it you were attempting to do? I'm happy to do a walkthrough with you.
Cheers
Pip
What was it you were attempting to do? I'm happy to do a walkthrough with you.
Cheers
Pip
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Re: BA Update 2.0.6 Patch Notes
Having never created a scenario I dont think a walk-thru would help.... I also have been testing the MP on the 2.06 beta, no issues
Re: BA Update 2.0.6 Patch Notes
Great news, I will use the new download system to distribute my campaign as it is close to playtesting. Will also check if the AI units get less stuck after the update, having a hard time understanding why some do not move.
Re: BA Update 2.0.6 Patch Notes
I was trying to make the "Share Unofficial User Scenarios", it says
As we don't still have the 2.0.6 for Mac, I tried to used the button existing in the 2.0.5 but seems to do nothing...any campaigns need to be packaged into a single .CPF file. This is done by first enabling debug mode (add the DEBUGMODE 1 line to your USER.TXT file), and then you will see a new Slitherine button when you choose Editor from the main menu.
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Re: BA Update 2.0.6 Patch Notes
It should create a CPF file in the ~/Documents/My Games/BBCBA/CAMPAIGNS folder.
Please open another thread if you have any problems. I'll try and put up the desktop versions today sometime. I have internal reports of some issues so I didn't want to inflict them on you guys.
Cheers
Pip
Please open another thread if you have any problems. I'll try and put up the desktop versions today sometime. I have internal reports of some issues so I didn't want to inflict them on you guys.
Cheers
Pip