Does the AI build Commanders?

PSP/DS/PC/MAC : WWII turn based grand strategy game

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Stryder
Corporal - Strongpoint
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Does the AI build Commanders?

Post by Stryder »

I can't recall seeing them but was curious if anyone else had. thanks
syagrius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
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Post by syagrius »

Good question. I never noticed any myself.
firepowerjohan
Brigadier-General - 8.8 cm Pak 43/41
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Post by firepowerjohan »

The AI does not build commanders
Johan Persson - Firepower Entertainment
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)
mrdozer2379
Senior Corporal - Ju 87G
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Post by mrdozer2379 »

i thought they didnt, so how does it play fair if they dont.

Also i find on the even mode game that the axis seem to not be even and have still an advantage. Was trying to run germans out of oil lol.
Stryder
Corporal - Strongpoint
Corporal - Strongpoint
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Post by Stryder »

I'd like to suggest an option where the AI was given free Commanders once per year or some amount of time depending on the difficulty level chosen.. new house rule for myself.. No Commanders.
IainMcNeil
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Post by IainMcNeil »

It would be nice if the AI used them but the idea was a late addition so it was either just have them for the player or not at all. We think it's better to have them than not.
Stryder
Corporal - Strongpoint
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Post by Stryder »

iainmcneil wrote:It would be nice if the AI used them but the idea was a late addition so it was either just have them for the player or not at all. We think it's better to have them than not.
Is there an easy way for a end user to edit a file and give the AI commanders? it may make the game more challenging without giving the AI more units.... unless I missed it, the 1.04 editor does not have the feature to add Commanders... that would be a nice addition for creating scenarios...

Thanks in advance
Vesa
Lance Corporal - Panzer IA
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Post by Vesa »

I want Patton and Monty too...
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