Hexagon vs square

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

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metalstorm
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Sat Jul 21, 2012 11:45 pm

Hexagon vs square

Post by metalstorm »

Did not see it anywhere but why square grid over hexagon grid for battle academy?

Also I am a tech can I help?
k9mike
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 694
Joined: Fri Feb 17, 2012 7:33 am
Location: Normandy

Re: Hexagon vs square

Post by k9mike »

Thats a good one??? Would be a neat feature maybe to change it if you wish...:)
junk2drive
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Re: Hexagon vs square

Post by junk2drive »

If you search there is a thread about squares vs hexes.

There has been talk of a hex version.
You can call me junk - and type that with one hand.
pipfromslitherine
Site Admin
Site Admin
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Joined: Wed Mar 23, 2005 10:35 pm

Re: Hexagon vs square

Post by pipfromslitherine »

A hex version of the engine is definitely on our wishlist, but it will require a lot of changes to the engine. The core issue is that it makes 'searching' on the grid far more complex and it would be nontrivial to expose that kind of functionality in the scripting. We chose tiles because (a) they are less intimidating for the non-hardcore wargamer and (b) they are far simpler to implement both in the game code and in the scripting.

Cheers

Pip
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