Cheating slowdown

Tech support for Battle Academy

Moderators: Slitherine Core, BA Moderators

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metalstorm
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Sat Jul 21, 2012 11:45 pm

Cheating slowdown

Post by metalstorm »

Would like option on first strike on like air units or artillery and some other units. Currently they are last and units move out
metalstorm
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Sat Jul 21, 2012 11:45 pm

Re: Cheating slowdown

Post by metalstorm »

Still thinking I see,

Is there anyway to get the maps of the scenarios?

Thanks
junk2drive
BA Moderator
BA Moderator
Posts: 1478
Joined: Sun May 23, 2010 4:47 pm
Location: Arizona USA -7GMT

Re: Cheating slowdown

Post by junk2drive »

Your title and text doesn't make enough sense to me for an answer. When Pip gets back maybe he can discuss an "option" with you.

You can open a scenario in the editor, remove all the units, and save the map with a new name.
You can call me junk - and type that with one hand.
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Re: Cheating slowdown

Post by IainMcNeil »

I don't understand the question?
metalstorm
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Sat Jul 21, 2012 11:45 pm

Re: Cheating slowdown

Post by metalstorm »

My first game my opponent put a tank out in the open on a road tile goading me to strafe it, and I did to my amazement tank jumped out of the way.
Sorry world war 2 did not have allot of mobile radar towers, or the personnel to run a mobile radar station. It should be fixed the tank jumping.
On the lighter side hand out stinger missiles they work great.
pipfromslitherine
Site Admin
Site Admin
Posts: 9890
Joined: Wed Mar 23, 2005 10:35 pm

Re: Cheating slowdown

Post by pipfromslitherine »

My guess is that it moved during the turn delay that happens prior to the airstrike being actioned?

Cheers

Pip
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