Beta 3 Miscellaneous Issues

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Carius
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Beta 3 Miscellaneous Issues

Post by Carius »

Units:
Elite Stuka R divebomber has no sounds for attack and movement

Terrain:

Partial road tiles are seen in the map used for Brevity.
Ridge line at the top of the map is facing the wrong direction in Recon in Force scenario. There are more in number of other maps also.
No African style rail stations.
Ballacraine
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Re: Beta 3 Miscellaneous Issues

Post by Ballacraine »

Sahariana now seem unable to dismount.
At least in the Gazala scenario.

Balla. 8)
msu7151
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Re: Beta 3 Miscellaneous Issues

Post by msu7151 »

Absolutely love this game! Can't wait for it to come out for real. Right now, the only problem I,m having in some scenarios is when I,m asked to escort someone back , etc. The problem is, this person is rarely idetified and as a result, I get only a marginal victory.
Carius
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Re: Beta 3 Miscellaneous Issues

Post by Carius »

All the North African port tiles have areas around the edges that you can see thru to the background tile.
Rudankort
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Re: Beta 3 Miscellaneous Issues

Post by Rudankort »

Carius wrote:All the North African port tiles have areas around the edges that you can see thru to the background tile.
Hmm... Not sure I understood this one. Can you post a screenshot to clarify it?
billmv44
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Re: Beta 3 Miscellaneous Issues

Post by billmv44 »

Not sure if this was reported earlier or not. When going to the upgrade screen for SE Tactical bombers, none of the unit types have an image in the right panel above their statistics. This is occurring in Beta 3. Currently in East Africa, but I've noticed it in earlier scenarios too. Saved file available if needed.
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Carius
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Re: Beta 3 Miscellaneous Issues

Post by Carius »

I would post a pic but I do not have a place to host one. You can load up the Suez Canal Scenario, look at Port Said or Alexandria and you will see the sea tile showing around the edges of the port tile.

They can be fixed by placing the right corresponding coast line tile under the port tile in the scenario editor.
Rudankort
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Re: Beta 3 Miscellaneous Issues

Post by Rudankort »

billmv44 wrote:Not sure if this was reported earlier or not. When going to the upgrade screen for SE Tactical bombers, none of the unit types have an image in the right panel above their statistics. This is occurring in Beta 3. Currently in East Africa, but I've noticed it in earlier scenarios too. Saved file available if needed.
This is a known issue which will be fixed.
Rudankort
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Re: Beta 3 Miscellaneous Issues

Post by Rudankort »

Carius wrote:I would post a pic but I do not have a place to host one. You can load up the Suez Canal Scenario, look at Port Said or Alexandria and you will see the sea tile showing around the edges of the port tile.
Right. I see what you mean. Thanks for reporting this.
maho1973
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Re: Beta 3 Miscellaneous Issues

Post by maho1973 »

Difficulty Choice.png
Difficulty Choice.png (182.59 KiB) Viewed 2478 times
Hello everyone,
Could someone explain to me what that function means ? :?:
Thanks.
Rudankort
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Re: Beta 3 Miscellaneous Issues

Post by Rudankort »

maho1973 wrote: Hello everyone,
Could someone explain to me what that function means ? :?:
Thanks.
www.slitherine.com/forum/viewtopic.php?f=148&t=35785
Razz1
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Re: Beta 3 Miscellaneous Issues

Post by Razz1 »

Did we get the AI to use the switch function yet?
Rudankort
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Re: Beta 3 Miscellaneous Issues

Post by Rudankort »

Razz1 wrote:Did we get the AI to use the switch function yet?
Yes, the AI was updated to consider switch function in its planning. At least, in my own test scenario, where the AI needs to switch AT to artillery in order to do damage to a distant enemy unit, it does just that.
El_Condoro
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Re: Beta 3 Miscellaneous Issues

Post by El_Condoro »

I can confirm it does. I have panzergrenadiers that have switching ability - in my testing they have changed to the switched unit.
Razz1
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Re: Beta 3 Miscellaneous Issues

Post by Razz1 »

Yee Haw! Ride m Cowboys!

Rolling Rolling Raw Hide!
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