Market Garden 1944 - custom scenario

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

RobertCL
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 680
Joined: Sat Jan 15, 2011 8:01 am
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Re: Market Garden 1944 - custom scenario

Post by RobertCL »

Hi,

Great idea to have a campaign but if it is about Market Garden (M-G Campaign) only, how many scenarios will you design ?
The fact that events are simulteanous is not a problem, I had the same issue when I designed the French campaign in Waterloo for PeG-NAP.

You can count on me to playtest your campaign!
I also playtest the AK campaign and I hope backwards compatibility will be ensured...

NB: I have not understood why some arty units had a double range. OK for planes because of tank fuels but for arty, double ammo could not explain double range...
Last edited by RobertCL on Mon Jul 16, 2012 8:58 pm, edited 1 time in total.
Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 9622
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Market Garden 1944 - custom scenario

Post by Erik2 »

The number of scenarios will depend on how many I manage to reasonably fit in.
There are currently 4 main scenarios; the large ones at each airborne division's objective and the surprise bridge assault one week ahead of the campaign.
In addition I am planning various scenario routes depending on how the player performs (DV, MV or loss). You may get a second change to cross at Nijmegen for instance, but now the Germans will be prepared. There are already a couple of those scenarios. Also you may be ordered to take a smaller battle group and fix a situation in a smaller map area, I got a couple of those in as well.
I am trying to keep the max number of turns to 20, the map areas tend to be fairly large (almost the original MG size).
I will give you a holler when the first scenario batch are fine tuned to AK standard.
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