Simon wrote:Any routed unit can be charged. There is no "combat". It just loses a base for BG in contact and routs in the JAP away from the contact.
RBS: Just to avoid any confusion: No base losses are inflicted until the routing BG routs again in the JAP and the chargers (now pursuers) remain in contact. This compensates for the routers not getting an extra "free" rout move when being charged. The chargers must be fast enough to keep up with them or they won't inflict any losses.
Simon wrote:We consider anyone in contact with a routing BG to be a pursuer - whether they got their through a prusuit move, a forced charge, or a declared charge.
RBS: True, but the rules do not say that the initial charge is a pursuit move, so it would not inflict base losses. (I suspect that this will merit a clarification). As stated above, this compensates for the routers not getting an extra rout move away from chargers when charged. The chargers will pursue in the JAP and will inflict a base loss then if they remain in contact.
The situation is analagous to this section of the rules:
rules wrote: Pursuers who have lost contact with routers halt and can move normally in their next turn. They can choose to renew the pursuit by charging the routers again in their next impact phase. The routers are not allowed an extra move to escape. This represents the devastating effect of a determined pursuit. No combat is fought and damage is dealt with at the end of the next pursuit move as specified below.